大方向上讲,实现圆形图片的展示,在安卓中分 为两种大情况, 一种是自定义一个view+bitmapShader,另外一种方式我们可以重写一 个drawable。
第一种情况
/**
* Created by linSir on 16/7/30.自定义的头像的ImageVIew
*/
public class CircleImageView extends ImageView {
private static final ScaleType SCALE_TYPE = ScaleType.CENTER_CROP;
private static final Bitmap.Config BITMAP_CONFIG = Bitmap.Config.ARGB_8888;
private static final int COLORDRAWABLE_DIMENSION = 1;
private static final int DEFAULT_BORDER_WIDTH = 0;
private static final int DEFAULT_BORDER_COLOR = Color.BLACK;
private final RectF mDrawableRect = new RectF();
private final RectF mBorderRect = new RectF();
private final Matrix mShaderMatrix = new Matrix();
private final Paint mBitmapPaint = new Paint();
private final Paint mBorderPaint = new Paint();
private int mBorderColor = DEFAULT_BORDER_COLOR;
private int mBorderWidth = DEFAULT_BORDER_WIDTH;
private Bitmap mBitmap;
private BitmapShader mBitmapShader;
private int mBitmapWidth;
private int mBitmapHeight;
private float mDrawableRadius;
private float mBorderRadius;
private boolean mReady;
private boolean mSetupPending;
public CircleImageView(Context context) {
super(context);
}
public CircleImageView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public CircleImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
super.setScaleType(SCALE_TYPE);
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CircleImageView, defStyle, 0);
mBorderWidth = a.getDimensionPixelSize(R.styleable.CircleImageView_border_width, DEFAULT_BORDER_WIDTH);
mBorderColor = a.getColor(R.styleable.CircleImageView_border_color, DEFAULT_BORDER_COLOR);
a.recycle();
mReady = true;
if (mSetupPending) {
setup();
mSetupPending = false;
}
}
@Override
public ScaleType getScaleType() {
return SCALE_TYPE;
}
@Override
public void setScaleType(ScaleType scaleType) {
if (scaleType != SCALE_TYPE) {
throw new IllegalArgumentException(String.format("ScaleType %s not supported.", scaleType));
}
}
@Override
protected void onDraw(Canvas canvas) {
if (getDrawable() == null) {
return;
}
canvas.drawCircle(getWidth() / 2, getHeight() / 2, mDrawableRadius, mBitmapPaint);
canvas.drawCircle(getWidth() / 2, getHeight() / 2, mBorderRadius, mBorderPaint);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
setup();
}
public int getBorderColor() {
return mBorderColor;
}
public void setBorderColor(int borderColor) {
if (borderColor == mBorderColor) {
return;
}
mBorderColor = borderColor;
mBorderPaint.setColor(mBorderColor);
invalidate();
}
public int getBorderWidth() {
return mBorderWidth;
}
public void setBorderWidth(int borderWidth) {
if (borderWidth == mBorderWidth) {
return;
}
mBorderWidth = borderWidth;
setup();
}
@Override
public void setImageBitmap(Bitmap bm) {
super.setImageBitmap(bm);
mBitmap = bm;
setup();
}
@Override
public void setImageDrawable(Drawable drawable) {
super.setImageDrawable(drawable);
mBitmap = getBitmapFromDrawable(drawable);
setup();
}
@Override
public void setImageResource(int resId) {
super.setImageResource(resId);
mBitmap = getBitmapFromDrawable(getDrawable());
setup();
}
private Bitmap getBitmapFromDrawable(Drawable drawable) {
if (drawable == null) {
return null;
}
if (drawable instanceof BitmapDrawable) {
return ((BitmapDrawable) drawable).getBitmap();
}
try {
Bitmap bitmap;
if (drawable instanceof ColorDrawable) {
bitmap = Bitmap.createBitmap(COLORDRAWABLE_DIMENSION, COLORDRAWABLE_DIMENSION, BITMAP_CONFIG);
} else {
bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), BITMAP_CONFIG);
}
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);
return bitmap;
} catch (OutOfMemoryError e) {
return null;
}
}
private void setup() {
if (!mReady) {
mSetupPending = true;
return;
}
if (mBitmap == null) {
return;
}
mBitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
mBitmapPaint.setAntiAlias(true);
mBitmapPaint.setShader(mBitmapShader);
mBorderPaint.setStyle(Paint.Style.STROKE);
mBorderPaint.setAntiAlias(true);
mBorderPaint.setColor(mBorderColor);
mBorderPaint.setStrokeWidth(mBorderWidth);
mBitmapHeight = mBitmap.getHeight();
mBitmapWidth = mBitmap.getWidth();
mBorderRect.set(0, 0, getWidth(), getHeight());
mBorderRadius = Math.min((mBorderRect.height() - mBorderWidth) / 2, (mBorderRect.width() - mBorderWidth) / 2);
mDrawableRect.set(mBorderWidth, mBorderWidth, mBorderRect.width() - mBorderWidth, mBorderRect.height() - mBorderWidth);
mDrawableRadius = Math.min(mDrawableRect.height() / 2, mDrawableRect.width() / 2);
updateShaderMatrix();
invalidate();
}
private void updateShaderMatrix() {
float scale;
float dx = 0;
float dy = 0;
mShaderMatrix.set(null);
if (mBitmapWidth * mDrawableRect.height() > mDrawableRect.width() * mBitmapHeight) {
scale = mDrawableRect.height() / (float) mBitmapHeight;
dx = (mDrawableRect.width() - mBitmapWidth * scale) * 0.5f;
} else {
scale = mDrawableRect.width() / (float) mBitmapWidth;
dy = (mDrawableRect.height() - mBitmapHeight * scale) * 0.5f;
}
mShaderMatrix.setScale(scale, scale);
mShaderMatrix.postTranslate((int) (dx + 0.5f) + mBorderWidth, (int) (dy + 0.5f) + mBorderWidth);
mBitmapShader.setLocalMatrix(mShaderMatrix);
}
}
<declare-styleable name="CircleImageView">
<attr name="border_width" format="dimension"/>
<attr name="border_color" format="color"/>
</declare-styleable>
<com.example.lin_sir_one.tripbuyer.customview.CircleImageView
android:id="@+id/view"
android:layout_width="70dp"
android:layout_height="70dp"
android:layout_below="@+id/hint2_address_details"
android:layout_marginLeft="28dp"
android:layout_marginTop="18dp"
android:src="@mipmap/linsir"
app:border_color="#FFF"
app:border_width="1dp"/>
只要这样就可以实现圆形头像的功能了,可以看一下下图↓。
下面我们简单的介绍一下我们代码
- 这里我们首先需要将外界传进来的一个drawable的图片转换成一个bitmap
- 然后我们画了一个圆形的圆
- 把他们放在一起,就能实现一个具有外圈圆的头像
- 当然我们这里面还有很多自定义的属性,就不一一介绍了,大家可以copy下去当做工具类
本文参考我一直崇拜的偶像,鸿神的文章,他的博客地址 www.zhanghongyang.com 他对实现圆形头像的简介http://blog.csdn.net/lmj623565791/article/details/41967509