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//
// Default Mandalorian Python programmer
//
default partial alphanumeric_keys modifier_keys
xkb_symbols "basic" {
include "us(basic)"
name[Group1]= "English (Mandalorian)";
key <TLDE> { [ grave, asciitilde ] };
key <AE01> { [ 1, exclam ] };
key <AE02> { [ 2, at ] };
key <AE03> { [ 3, numbersign ] };
key <AE04> { [ 4, dollar ] };
key <AE05> { [ 5, percent ] };
key <AE06> { [ 6, asciicircum ] };
key <AE07> { [ 7, ampersand ] };
key <AE08> { [ 8, asterisk ] };
key <AE09> { [ 9, parenleft ] };
key <AE10> { [ 0, parenright ] };
key <AE11> { [ minus, underscore ] };
key <AE12> { [ equal, plus ] };
key <AD01> { [apostrophe, quotedbl, acute, semicolon] };
key <AD02> { [ q, Q, question ] };
key <AD03> { [ w, W ] };
key <AD04> { [ e, E ] };
key <AD05> { [ r, R ] };
key <AD06> { [ t, T ] };
key <AD07> { [ y, Y,parenleft ] };
key <AD08> { [ u, U,parenright ] };
key <AD09> { [ i, I,bracketleft ] };
key <AD10> { [ o, O,bracketright ] };
key <AD11> { [ p, P,braceleft ] };
key <AD12> { [ equal, P,braceright ] };
key <AC01> {
type[Group1]="ONE_LEVEL",
symbols[Group1] = [ ISO_Level3_Shift ] };
// key <AC01> { [ equal, question, numbersign ]};
key <AC02> { [ a, A ] };
key <AC03> { [ s, S ] };
key <AC04> { [ d, D ] };
key <AC05> { [ f, F ] };
key <AC06> { [ g, G ] };
key <AC07> { [ h, H, Left ,Left ]};
key <AC08> { [ j, J, Down ,Down ]};
key <AC09> { [ k, K, Up ,Up ]};
key <AC10> { [ l, L, Right ,Right ]};
key <AC11> { [ colon, minus, underscore, asterisk ]};
key <BKSL> { [ ISO_Level3_Shift ]};
// key <LSGT> { [ Mode_switch, Mode_switch, Mode_switch, Mode_switch] };
// key <LSGT> {
// type[Group1]="ONE_LEVEL",
// symbols[Group1] = [ ISO_Level3_Shift ] };
key <LSGT> { [ slash, backslash, bar ]};
key <AB01> { [apostrophe, quotedbl, acute, semicolon]};
key <AB02> { [ z, Z ] };
key <AB03> { [ x, X ] };
key <AB04> { [ c, C, ccedilla, Ccedilla]};
key <AB05> { [ v, V ] };
key <AB06> { [ b, B ] };
key <AB07> { [ n, N ] };
key <AB08> { [ m, M ] };
key <AB09> { [ comma, less, minus, multiply ] };
key <AB10> { [ period, greater, plus, division ] };
key <I219> { [ slash, backslash, bar ]};
// key <I219> { type[Group1]="ONE_LEVEL", symbols[Group1] = [ ISO_Level3_Shift ] };
// key <RCTL> { [ slash, question, degree, questiondown ] };
include "level3(modifier_mapping)"
include "level3(ralt_switch)"
include "capslock(swapescape)"
};