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README.md

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Welcome to my little world !!

Education

Degree, Institution Date Attended
Ph.D., University of illinois at Urbana-Champaign Spring 2024 - Current
M.Sc., Sharif University of Technology, Mechanical Engineering Fall 2020 - Spring 2023
B.Sc., Sharif University of Technology, Mechanical Engineering Fall 2016 - Summer 2020

Publications

[1] Amin M. Nasrabadi, Ahmad R. Eslaminia, Parsa R. Bakhshayesh, Mehdi Ejtehadi, L.Alibiglou, S.Behzadipour*. “A new scheme for the development of IMU-based activity recognition systems for telerehabilitation,” Medical Engineering & Physics, vol. 108, 2022, p. 103876

[2] Parsa Riazi Bakhshayesh, Mehdi Ejtehadi, Alireza Taheri, Saeed Behzadipour*. “The Effects of Data Augmentation Methods on the Performance of Human Activity Recognition,” The 8th Iranian Conference on Signal Processing and Intelligent Systems (ICSPIS 2022), Dec 2022

[3] Parsa Riazi Bakhshayesh, Mehdi Ejtehadi, Saeed Behzadipour*. “Data Augmentation in Mobility Rehab Exercises of PD Patients,” The 9th RSI International Conference on Robotics and Mechatronics (ICRoM), Nov 2021

[4] E. Tahvilian, E. Partovi, M. Ejtehadi, Parsa Riazi Bakhshayesh, Saeed Behzadipour*. “Accuracy improvement in simple and complex Human Activity Recognition using a CNN-BiLSTM multi-task deep neural network,” The 8th Iranian Conference on Signal Processing andIntelligent Systems (ICSPIS 2022), Dec 2022

[5] Navid H.Z. Abedini, Amir Nourani*, Mehdi Mohseni, Nesa Hosseini, Sepideh Norouzi, Parsa Riazi Bakhshayesh. “Effects of Geomet- rical and Processing Parameters on Mechanical Properties of Auxetic Polyurethane Foams,” SN Applied Sciences, vol. 4, 2022, p. 162.

Skills

Programming

<script> // Get the canvas element const canvas = document.getElementById('skillChart'); const ctx = canvas.getContext('2d'); // Define the skill levels const skills = [ { name: 'Python', level: 90 }, { name: 'MATLAB', level: 80 }, { name: 'C/C++', level: 70 }, // Add more skills as needed ]; // Set the bar height and spacing const barHeight = 20; const barSpacing = 5; // Set the starting position for the first bar let y = 10; // Loop through the skills and draw the bars skills.forEach((skill) => { const barWidth = skill.level * 1; // Adjust the scale as needed // Draw the bar ctx.fillStyle = 'green'; // Set the bar color ctx.fillRect(0, y, barWidth, barHeight); // Draw the skill name ctx.fillStyle = 'black'; // Set the text color ctx.font = '10px Arial'; // Set the font ctx.fillText(skill.name, barWidth + 10, y + barHeight - 5); // Update the y position for the next bar y += barHeight + barSpacing; }); </script>