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zigzag.cpp
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zigzag.cpp
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/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public:
vector<vector<int>> zigzagLevelOrder(TreeNode* root) {
vector<vector<int>> ans;
if(root==NULL)
return ans;
queue<TreeNode*> q;
q.push(root);
bool flag=true;
while(!q.empty())
{
int size=q.size();
vector<int> level(size);
for(int i=0;i<size;i++)
{
TreeNode* node=q.front();
q.pop();
int index=(flag)? i:(size-i-1);
level[index]=node->val;
if(node->left!=NULL)
q.push(node->left);
if(node->right!=NULL)
q.push(node->right);
//level[index]=node->val;
}
flag=!flag;
ans.push_back(level);
}
return ans;
}
};