diff --git a/shaders/cRaySchism.fx b/shaders/cRaySchism.fx index c6caf1c..1823e55 100644 --- a/shaders/cRaySchism.fx +++ b/shaders/cRaySchism.fx @@ -49,16 +49,6 @@ ui_min = 0.0; ui_max = 1.0; > = 0.5; - - uniform float3 _BloomColorWeights < - ui_category = "Bloom"; - ui_label = "Color"; - ui_type = "color"; - ui_step = 0.001; - ui_min = 0.0; - ui_max = 1.0; - > = 1.0; - #endif // Exposure-specific settings @@ -496,7 +486,7 @@ float4 PS_Composite(CShade_VS2PS_Quad Input) : SV_TARGET0 #if ENABLE_BLOOM float3 BloomColor = tex2D(SampleTempTex1, Input.Tex0).rgb; BaseColor = (_BloomRenderMode == 0) - ? BaseColor + (BloomColor * _BloomColorWeights * _BloomIntensity) + ? BaseColor + (BloomColor * _BloomIntensity) : BloomColor; #endif