In this journey, you will look at the Lnj Merchants app architecture: its layers, key classes, and the interactions between them.
The goals for the app architecture are:
- Follow the official architecture guidance as closely as possible.
- Easy for developers to understand, nothing too experimental.
- Support multiple developers working on the same codebase.
- Minimize build times.
The app architecture has three layers: a data layer, a domain layer, and a UI layer.
The architecture follows a reactive programming model. With the data layer at the bottom, the key concepts are:
- Higher layers react to changes in lower layers.
- Events flow down.
- Data flows up.
The data flow is achieved using streams, implemented using Kotlin Flows.
When the app is first run it will attempt to load a list of images resources from a remote server. Once loaded, these are shown to the user on the home screen.
The following diagram shows the events which occur and how data flows from the relevant objects to achieve this.
Here's what's happening in each step. The easiest way to find the associated code is to load the project into Android Studio and search for the text in the Code column (handy shortcut: tap ⇧ SHIFT twice).
Step | Description | Code |
1 | The HomeViewModel calls GetSliderImagesUseCase to obtain a stream of images. While waiting, the slider state is set to Loading .
|
Search for usages of binding.slidersShimmerLayout.visible
|
2 | provideRetrofit calls the REST API on the remote server. |
remoteDataSource.requestAllProviders |
3 | provideRetrofit receives the network response from the remote server. |
remoteDataSource.requestAllProviders |
4 |
When HomeViewModel receives the response slider resources it updates the home state to Success .
HomeFragmnt then uses the response resources in the sliders state to render the screen.
|
Search for instances of setupSliders
|
The UI layer comprises:
- UI elements built using XML (View System)
- Android ViewModels
The ViewModels receive streams of data from use cases and repositories and transform them into UI state. The UI elements reflect this state, and provide ways for the user to interact with the app. These interactions are passed as events to the ViewModel where they are processed.
UI state is modeled as a sealed hierarchy using interfaces and immutable data classes. State objects are only ever emitted through the transformation of data streams. This approach ensures that:
- The UI state always represents the underlying app data - the app data is the source-of-truth.
- The UI elements handle all possible states.
Example: sliders on Home screen
The sliders (a list) of String
resources on the Home screen are modeled using ViewState
. This is a sealed class which creates a hierarchy of two possible states:
Loading
indicates that the data is loadingSuccess
indicates that the data was loaded successfully. The Success state contains the list of news resources.NetworkError
indicates that there is a network errorError
indicates that there is an error in parsing
The slider
is passed to the HomeFragmet
, which handles both of these states.
ViewModels receive streams of data as cold flows from one or more use cases or repositories. These are combined together, or simply mapped, to produce a single flow of UI state. This single flow is then converted to a hot flow using stateIn. The conversion to a state flow enables UI elements to read the last known state from the flow.
User actions are communicated from UI elements to ViewModels using regular method invocations. These methods are passed to the UI elements as lambda expressions.