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Every game engine revolves around abstractions you use to build your applications. In Godot, a game is a tree of nodes that you group together into scenes. You can then wire these nodes so they can...
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getting_started/introduction/key_concepts_overview
Every game engine revolves around abstractions you use to build your applications. In Godot, a game is a tree of nodes that you group together into scenes. You can then wire these nodes so they can...
https://docs.godot.community/getting_started/introduction/key_concepts_overview
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