Welcome to Godot Community Discussions #1
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Welcome to Godot Community Discussions! 🎉
👋 Hello, dear community members! We're excited to introduce the Godot Community Discussions on GitHub. This platform provides a space for open and constructive conversations about Godot Engine, game development, and everything related to our vibrant community.
Guidelines for Meaningful Discussions 📚
To ensure a positive and productive environment for all participants, we kindly ask everyone to follow these simple guidelines when engaging in discussions:
1. Be Respectful and Inclusive 🤝
Treat each other with respect and kindness. We welcome diverse perspectives and encourage inclusive discussions. Refrain from any form of discrimination, harassment, or offensive language.
2. Stay On-Topic 🎯
Focus on topics related to Godot Engine, game development, and community initiatives. If you have a new idea or question that doesn't fit existing topics, feel free to start a new discussion.
3. Provide Clear and Constructive Feedback 🗣️
When giving feedback, be specific and constructive. Explain your points thoroughly, so others can understand your perspective. Aim to foster meaningful discussions that lead to improvement.
4. No Spam or Self-Promotion 🚫
Avoid spamming or excessive self-promotion. While we encourage sharing your projects and achievements, make sure it's relevant to the community's interests.
5. Respect Copyrights and Licensing 📜
Only share content, code, or assets that you have the right to use. Respect the copyrights and licenses of others.
6. Report Inappropriate Content ❗
If you come across any content that violates our guidelines or is otherwise inappropriate, please report it to the moderators using the report feature.
Of course! Here's the additional section to inform users about adding GDScript snippets in GitHub discussions:
Adding GDScript Snippets 📝
Want to share a piece of GDScript code to demonstrate a concept or seek help with your script? You can easily do that in our GitHub discussions! Follow these simple steps to add a GDScript snippet with syntax highlighting:
gdscript
to specify the language.Feel free to use GDScript snippets to showcase your code or ask for assistance. Sharing your knowledge and seeking feedback is what makes our community thrive!
Start Your Discussions! 🗣️
The Godot Community Discussions are yours to explore and participate in. Share your ideas, ask questions, seek help, showcase your projects, and collaborate with other passionate developers. Together, let's nurture a positive and supportive environment for everyone in our Godot community.
Thank you for being a part of the Godot Community Discussions! We look forward to engaging with you all and building an even stronger community together. 🚀
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