{"payload":{"pageCount":3,"repositories":[{"type":"Public","name":"EvergineDocs","owner":"EvergineTeam","isFork":false,"description":"Official Evergine's Documentation portal","allTopics":[],"primaryLanguage":{"name":"CSS","color":"#563d7c"},"pullRequestCount":0,"issueCount":3,"starsCount":0,"forksCount":3,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-07-02T14:56:24.665Z"}},{"type":"Public","name":"XRVSample","owner":"EvergineTeam","isFork":false,"description":"This demo was created by Evergine.","allTopics":["xr","evergine"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":1,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-07-01T14:18:34.192Z"}},{"type":"Public","name":"Vulkan.NET","owner":"EvergineTeam","isFork":false,"description":"This repository contains low-level bindings for Vulkan used in Evergine.","allTopics":["dotnet-core","netstandard","vulkan-api","evergine","csharp","dotnet","vulkan"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":1,"issueCount":2,"starsCount":196,"forksCount":18,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-07-01T00:18:03.349Z"}},{"type":"Public","name":"OpenXR.NET","owner":"EvergineTeam","isFork":false,"description":"This repository contains low-level bindings for OpenXR used in Evergine","allTopics":["openxr","net5","evergine","csharp","dotnet"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":1,"starsCount":16,"forksCount":6,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-29T17:15:40.007Z"}},{"type":"Public","name":"EverSneaks","owner":"EvergineTeam","isFork":false,"description":"This showcase demonstrates the seamless integration of MAUI and Evergine","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":4,"starsCount":50,"forksCount":11,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T15:28:56.927Z"}},{"type":"Public","name":"MixedRealityToolkit","owner":"EvergineTeam","isFork":false,"description":"Evergine.MRTK provides a set of components and features to accelerate cross-platform XR application development in Evergine.","allTopics":["hololens","openvr","holotoolkit","mixed-reality","mixedrealitytoolkit","mrtk","evergine","evergine-mrtk","mixexrealitytoolkit-evergine"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":2,"issueCount":0,"starsCount":38,"forksCount":6,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T14:51:19.970Z"}},{"type":"Public","name":"DigitalTwin-Demo","owner":"EvergineTeam","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":9,"forksCount":9,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T13:03:58.535Z"}},{"type":"Public","name":"SmartCityDemo","owner":"EvergineTeam","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":4,"forksCount":5,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T13:00:40.660Z"}},{"type":"Public","name":"Automotive-Demo","owner":"EvergineTeam","isFork":false,"description":"This demo was created by Evergine.","allTopics":["evergine","automative"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":6,"forksCount":2,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T12:57:23.582Z"}},{"type":"Public","name":"Raytracing","owner":"EvergineTeam","isFork":false,"description":"This Path Tracer demo was created with Evergine.","allTopics":["graphics","vulkan","raytracing","directx12","evergine"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":5,"forksCount":4,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T12:46:25.778Z"}},{"type":"Public","name":"XRSample","owner":"EvergineTeam","isFork":false,"description":"","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":2,"forksCount":2,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T12:38:36.127Z"}},{"type":"Public","name":"LowLevelAPIDemo","owner":"EvergineTeam","isFork":false,"description":"Evergine Low-Level API samples.","allTopics":["metal","vulkan","directx","evergine","opengl"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":18,"forksCount":4,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T11:17:18.309Z"}},{"type":"Public","name":"ImGui-Demo","owner":"EvergineTeam","isFork":false,"description":"This ImGui demo was created with Envergine","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T11:14:43.426Z"}},{"type":"Public","name":"PostProcessing","owner":"EvergineTeam","isFork":false,"description":"This demo scene uses Evergine with .NET 6 support. The new Post-processing graph is used with several effects.","allTopics":["vulkan","effects","postprocessing","directx11","directx12","evergine"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":15,"forksCount":4,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T11:11:13.792Z"}},{"type":"Public","name":"AreaLightsDemo","owner":"EvergineTeam","isFork":false,"description":"This demo uses the new Evergine Area Light capabilities to create special soft light effects.","allTopics":["net","pbr","arealights","evergine"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":4,"forksCount":4,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T11:05:27.845Z"}},{"type":"Public","name":"ParticlesSample","owner":"EvergineTeam","isFork":false,"description":"Evergine GPU Particle system sample.","allTopics":["gpu","particles","evergine"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":3,"forksCount":3,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T11:03:50.661Z"}},{"type":"Public","name":"UIWindowSystemsDemo","owner":"EvergineTeam","isFork":false,"description":"This demo shows how you can integrate Evergine in an application using the WindowSystem.","allTopics":["sdl2","windowsforms","winui","winui3","net5","evergine","wpf"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":28,"forksCount":12,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T10:57:14.527Z"}},{"type":"Public","name":"NeRF-Demo","owner":"EvergineTeam","isFork":false,"description":"This Neural Radiance field (NeRF) demo was create with Evergine and use Nvidia Instant-NGP.","allTopics":["opengl","graphics","nerf","evergine"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":2,"forksCount":1,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T10:53:42.181Z"}},{"type":"Public","name":"PhysicsJointsSample","owner":"EvergineTeam","isFork":false,"description":"This sample shows the different types of physics joints that you can use Evergine to enhance your simulations.","allTopics":["graphics","physics","joints","evergine"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T10:44:44.899Z"}},{"type":"Public","name":"VehiclePhysicsSample","owner":"EvergineTeam","isFork":false,"description":"This sample shows how you can use Evergine to perform vehicle physics simulations that interact with other physics elements.","allTopics":["graphics","physics","vehicle","evergine"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":1,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-28T10:41:46.510Z"}},{"type":"Public","name":"IntelArcA770","owner":"EvergineTeam","isFork":false,"description":"Samples running deep learning models on Intel GPU Arc A770","allTopics":[],"primaryLanguage":{"name":"Python","color":"#3572A5"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-27T11:26:58.522Z"}},{"type":"Public","name":"ImGui.Net","owner":"EvergineTeam","isFork":false,"description":"This repository contains a thin low-level autogenerated bindings for Imgui in C# used by Evergine","allTopics":["csharp","imgui","imguizmo","imnodes","implot","evergine"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":2,"starsCount":46,"forksCount":3,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-26T20:32:52.384Z"}},{"type":"Public","name":"PcdReader","owner":"EvergineTeam","isFork":true,"description":"Read PCD file with C#","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":2,"forksCount":2,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-20T13:35:58.038Z"}},{"type":"Public","name":"NativeLibraryLoader","owner":"EvergineTeam","isFork":false,"description":"A lightweight cross-platform native library loader for NET.","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":1,"issueCount":0,"starsCount":1,"forksCount":0,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-06-19T08:12:05.733Z"}},{"type":"Public","name":"Draco.Net","owner":"EvergineTeam","isFork":false,"description":"CSharp binding for google draco compression library","allTopics":[],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":1,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-28T13:01:48.005Z"}},{"type":"Public","name":"vcglib","owner":"EvergineTeam","isFork":true,"description":"The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":352,"license":"GNU General Public License v3.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-14T11:16:24.776Z"}},{"type":"Public","name":"draco","owner":"EvergineTeam","isFork":true,"description":"Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":955,"license":"Apache License 2.0","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-14T10:45:42.514Z"}},{"type":"Public","name":"ShaderConductor","owner":"EvergineTeam","isFork":true,"description":"ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages","allTopics":[],"primaryLanguage":{"name":"C++","color":"#f34b7d"},"pullRequestCount":0,"issueCount":0,"starsCount":2,"forksCount":249,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-05-10T12:40:50.742Z"}},{"type":"Public","name":"RenderDoc.NET","owner":"EvergineTeam","isFork":false,"description":"This repository contains low-level bindings for RenderDoc used in Evergine for .NET standard and .NET 6.0.","allTopics":["dotnet","dotnet-core","netstandard","renderdoc","waveengine","csharp"],"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":1,"issueCount":0,"starsCount":17,"forksCount":7,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2024-04-29T14:51:39.041Z"}},{"type":"Public","name":"gsplat.js","owner":"EvergineTeam","isFork":true,"description":"JavaScript Gaussian Splatting library.","allTopics":[],"primaryLanguage":{"name":"TypeScript","color":"#3178c6"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":78,"license":"MIT License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2023-11-22T16:51:07.082Z"}}],"repositoryCount":66,"userInfo":null,"searchable":true,"definitions":[],"typeFilters":[{"id":"all","text":"All"},{"id":"public","text":"Public"},{"id":"source","text":"Sources"},{"id":"fork","text":"Forks"},{"id":"archived","text":"Archived"},{"id":"template","text":"Templates"}],"compactMode":false},"title":"EvergineTeam repositories"}