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It's basically a series of utilities we can run on the various assets (image files, css files, html files, markdown files etc), which check for errors (linting) and optimizes the files (minification of js/css and images etc)
I have started a basic asset pipeline based off the gulpfile from the original blog theme (Type on Strap) on this branch https://github.com/org-arl/unet-blog/tree/assetpipeline. It already does image minification. It can be currently invoked with make build, but it needs gulp and all its dependencies installed.
We should have an asset pipeline.
It's basically a series of utilities we can run on the various assets (image files, css files, html files, markdown files etc), which check for errors (linting) and optimizes the files (minification of js/css and images etc)
I have started a basic asset pipeline based off the
gulpfile
from the original blog theme (Type on Strap) on this branch https://github.com/org-arl/unet-blog/tree/assetpipeline. It already does image minification. It can be currently invoked withmake build
, but it needs gulp and all its dependencies installed.We should add
References :
https://gulpjs.com/
https://www.npmjs.com/
https://github.com/DavidAnson/markdownlint
https://www.npmjs.com/package/gulp-scss-lint
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