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Ishan Khanna edited this page Jun 23, 2014 · 18 revisions

Assuming you have correctly setup

  • Git
  • Gradle
  • Android Studio

Follow the steps below to get project up and running on the emulator or device and start developing on top of it:

**1. Download Zip ** Download Zip from Github

**2. Extract it to your preferred location ** Extract Zip file to Preferred Location

3. Open Android Studio

4. Click on Import Project Option Importing New Project

5. Browse to the directory where you cloned(extracted zip) android-client repo and Click OK Choose Project From Extracted Location

6. Let Android studio Import the project and Perform Gradle Initialisation, if any Error due to VCS Pops Up, click on Ignore Option Gradle Initialisation

**7. After gradle tasks finish you will something like this ** Gradle Task Finish

8. Now Connect your Android Phone and Run the Project by clicking on this play button or (Ctrl + R - on Windows & ^R on Mac) Run Android App

**9. Now Choose your device to run the project on. (Click on Use same device for future launches) ** Choose Launch Device

10. Wait for a few seconds and app should start on your device

Enable Support for Annotations

We are using ButterKnife Library for View Injection, this requires Support for Annotations enabled on Android Studio, Here is how you do it.

  • Open Android Studio's preference and navigate to CompilerAnnotation Processors. Check "Enable annotation processing". Android Studio Annotation Processing

Once this is done you can compile and run the code on your emulator or device.

I prefer Genymotion - Android Emulator it is faster than the emulator Shipped with ADT Bundle.

Demo Credentials

  1. Username: mifos
  2. Password: password
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