Skip to content

Commit d4f84bb

Browse files
committed
bunch of fixes, crytek sponza scene, sample
1 parent 23df87e commit d4f84bb

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

62 files changed

+547293
-4
lines changed

.gitignore

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -3,3 +3,4 @@
33
/*.png
44
*.orig
55
*.rej
6+
.DS_Store
Binary file not shown.

models/sponza-crytek/copyright.txt

Lines changed: 25 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,25 @@
1+
July 14, 2011 Morgan McGuire modified the model from Crytek's OBJ
2+
export to correct some small errors. He computed bump maps from the
3+
normal maps using <a
4+
href="http://cs.williams.edu/~morgan/code/">normal2bump.cpp</a> (since
5+
MTL files expect height bumps, not normals), put the "mask" textures
6+
into the alpha channel of the associated diffuse texture, cleaned up
7+
noise in the masks, created the missing gi_flag.tga texture, and
8+
removed the long untextured banner floating in the middle of the
9+
atrium that appears in the file but in none of the published images of
10+
the model. The banner is in banner.obj.
11+
12+
13+
14+
http://www.crytek.com/cryengine/cryengine3/downloads
15+
16+
17+
Sponza Model
18+
August 19, 2010
19+
The Atrium Sponza Palace, Dubrovnik, is an elegant and improved model created by Frank Meinl. The original Sponza model was created by Marko Dabrovic in early 2002. Over the years, the Sponza Atrium scene has become one of the most popular 3D scenes for testing global illumination and radiosity due to it's specific architectural structure which is particularly complex for global illumination light.
20+
21+
However, nowadays it is considered as a simple model, thus it was decided to crate a new model with highly improved appearance and scene complexity. It is donated to the public for radiosity and is represented in several different formats (3ds, Obj) for use with various commercial 3D applications and renderers.
22+
23+
24+
Screenshot from the I3D paper
25+
http://crytek.com/sites/default/files/20100301_lpv.pdf

0 commit comments

Comments
 (0)