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listplayer.go
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listplayer.go
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// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
// license. Its contents can be found at:
// http://creativecommons.org/publicdomain/zero/1.0
package vlc
//#include <stdlib.h>
//#include <vlc/vlc.h>
import "C"
import (
"syscall"
)
// This player is meant for playlist playback.
// This is basically a wrapper for vlc.Player that takes care of playlist rotation.
type ListPlayer struct {
ptr *C.libvlc_media_list_player_t
}
// Release decreases the reference count of the instance and destroys it when it reaches zero.
func (this *ListPlayer) Release() (err error) {
if this.ptr == nil {
return syscall.EINVAL
}
C.libvlc_media_list_player_release(this.ptr)
return
}
// Events returns an Eventmanager for this player.
func (this *ListPlayer) Events() (*EventManager, error) {
if this.ptr == nil {
return nil, syscall.EINVAL
}
if c := C.libvlc_media_list_player_event_manager(this.ptr); c != nil {
return NewEventManager(c), nil
}
return nil, checkError()
}
// Replace replaces the Player instance in this listplayer with a new one.
func (this *ListPlayer) Replace(p *Player) error {
if this.ptr == nil || p.ptr == nil {
return syscall.EINVAL
}
C.libvlc_media_list_player_set_media_player(this.ptr, p.ptr)
return checkError()
}
// Set sets the MediaList associated with this player.
func (this *ListPlayer) Set(l *MediaList) error {
if this.ptr == nil || l.ptr == nil {
return syscall.EINVAL
}
C.libvlc_media_list_player_set_media_list(this.ptr, l.ptr)
return checkError()
}
// Play plays the entries in the media list.
func (this *ListPlayer) Play() error {
if this.ptr == nil {
return syscall.EINVAL
}
C.libvlc_media_list_player_play(this.ptr)
return checkError()
}
// Pause pauses playback.
func (this *ListPlayer) Pause() error {
if this.ptr == nil {
return syscall.EINVAL
}
C.libvlc_media_list_player_pause(this.ptr)
return checkError()
}
// IsPlaying returns true if the player is currently playing.
func (this *ListPlayer) IsPlaying() (bool, error) {
if this.ptr == nil {
return false, syscall.EINVAL
}
return C.libvlc_media_list_player_is_playing(this.ptr) != 0, checkError()
}
// State returns the current media state.
func (this *ListPlayer) State() (MediaState, error) {
if this.ptr == nil {
return 0, syscall.EINVAL
}
return MediaState(C.libvlc_media_list_player_get_state(this.ptr)), checkError()
}
// PlayAt plays the entry at the given list index.
func (this *ListPlayer) PlayAt(pos int) error {
if this.ptr == nil {
return syscall.EINVAL
}
C.libvlc_media_list_player_play_item_at_index(this.ptr, C.int(pos))
return checkError()
}
// PlayItem plays the given entry.
//
// Note: The supplied Media must be part of this list.
func (this *ListPlayer) PlayItem(m *Media) error {
if this.ptr == nil || m.ptr == nil {
return syscall.EINVAL
}
C.libvlc_media_list_player_play_item(this.ptr, m.ptr)
return checkError()
}
// Stop halts playback.
func (this *ListPlayer) Stop() error {
if this.ptr == nil {
return syscall.EINVAL
}
C.libvlc_media_list_player_stop(this.ptr)
return checkError()
}
// Next plays the next item in the list if applicable.
func (this *ListPlayer) Next() error {
if this.ptr == nil {
return syscall.EINVAL
}
C.libvlc_media_list_player_next(this.ptr)
return checkError()
}
// Prev plays the previous item in the list if applicable.
func (this *ListPlayer) Prev() error {
if this.ptr == nil {
return syscall.EINVAL
}
C.libvlc_media_list_player_previous(this.ptr)
return checkError()
}
// SetMode sets the current playback mode.
// Any of: PMDefault, PMLoop or PMRepeat.
func (this *ListPlayer) SetMode(pm PlaybackMode) error {
if this.ptr == nil {
return syscall.EINVAL
}
C.libvlc_media_list_player_set_playback_mode(this.ptr, C.libvlc_playback_mode_t(pm))
return checkError()
}