forked from y-salnikov/ironseed_fpc
-
Notifications
You must be signed in to change notification settings - Fork 1
/
ending.pas
443 lines (412 loc) · 14.7 KB
/
ending.pas
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
unit ending;
(********************************************************************
This file is part of Ironseed.
Ironseed is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Ironseed is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Ironseed. If not, see <http://www.gnu.org/licenses/>.
********************************************************************)
{*********************************************
Endgame Sequence for IronSeed
Copyright:
1994 Channel 7, Destiny: Virtual
2013 y-salnikov
2020 Matija Nalis <[email protected]>
**********************************************}
{$O+}
interface
procedure endgame;
implementation
uses modplay, gmouse, data, utils_;
type
bigfonttype= array[0..7] of byte;
const
bigfont: array[1..82] of bigfonttype=
((0,0,0,0,0,0,0,0),(48,48,48,16,0,48,48,0),(40,40,0,0,0,0,0,0),(8,8,0,0,0,0,0,0),
(8,16,16,16,16,8,0,0),(32,16,16,16,16,32,0,0),(0,84,16,124,16,84,0,0),(0,16,16,124,16,16,0,0),
(0,0,0,0,48,48,96,0),(0,0,0,254,254,0,0,0),(0,0,0,0,48,48,0,0),(2,4,8,16,32,64,0,0),
(124,134,138,146,162,124,0,0),(24,56,8,8,8,126,0,0),(124,130,4,56,64,254,0,0),(124,130,60,2,130,124,0,0),
(6,10,18,34,126,2,0,0),(254,128,124,2,130,124,0,0),(124,128,188,130,130,124,0,0),(254,2,4,8,8,8,0,0),
(124,130,124,130,130,124,0,0),(124,130,126,2,130,124,0,0),(0,48,48,0,48,48,0,0),(0,48,48,0,48,48,96,0),
(2,4,8,8,4,2,0,0),(0,0,124,0,124,0,0,0),(64,32,16,16,32,64,0,0),(56,68,4,24,0,16,0,0),
(60,66,158,130,130,130,0,0),(252,130,252,130,130,252,0,0),(124,130,128,128,130,124,0,0),(252,130,130,130,130,252,0,0),
(254,0,248,128,128,254,0,0),(254,128,248,128,128,128,0,0),(124,130,128,134,130,124,0,0),(130,130,130,254,130,130,0,0),
(254,16,16,16,16,254,0,0),(254,2,2,2,130,124,0,0),(130,130,252,130,130,130,0,0),(128,128,128,128,128,254,0,0),
(198,170,146,130,130,130,0,0),(248,132,130,130,130,130,0,0),(124,130,130,130,130,124,0,0),(252,130,130,252,128,128,0,0),
(124,130,130,138,134,124,2,0),(252,130,130,252,130,130,0,0),(124,130,124,2,130,124,0,0),(254,16,16,16,16,16,0,0),
(130,130,130,130,130,124,0,0),(130,130,130,68,40,16,0,0),(130,130,130,146,170,68,0,0),(130,68,56,68,130,130,0,0),
(130,130,126,2,130,124,0,0),(124,8,16,32,64,124,0,0),(98,100,8,16,38,70,0,0),(64,32,16,8,4,2,0,0),
(0,60,66,158,130,130,0,0),(0,254,130,252,130,254,0,0),(0,124,130,128,130,124,0,0),(0,252,130,130,130,252,0,0),
(0,254,0,224,128,254,0,0),(0,254,128,224,128,128,0,0),(0,124,128,134,130,124,0,0),(0,130,130,254,130,130,0,0),
(0,254,16,16,16,254,0,0),(0,254,2,2,130,124,0,0),(0,130,130,252,130,130,0,0),(0,128,128,128,128,254,0,0),
(0,198,170,146,130,130,0,0),(0,248,132,130,130,130,0,0),(0,124,130,130,130,124,0,0),(0,252,130,252,128,128,0,0),
(0,124,130,138,134,124,2,0),(0,252,130,252,130,130,0,0),(0,126,128,124,2,252,0,0),(0,254,16,16,16,16,0,0),
(0,130,130,130,130,124,0,0),(0,130,130,68,40,16,0,0),(0,130,130,146,170,68,0,0),(0,130,68,56,68,130,0,0),
(0,130,130,126,2,252,0,0),(0,124,8,16,32,124,0,0));
var
i,j: integer;
procedure bigprintxy(x1,y1: integer; s: string);
var letter,a,x,y,t: integer;
begin
t:=tcolor;
for j:=1 to length(s) do
begin
tcolor:=t;
case s[j] of
'a'..'z': letter:=ord(s[j])-40;
'A' ..'Z': letter:=ord(s[j])-36;
' ' ..'"': letter:=ord(s[j])-31;
''''..'?': letter:=ord(s[j])-35;
'%': letter:=55;
else letter:=1;
end;
y:=y1;
for i:=0 to 6 do
begin
x:=x1;
inc(y);
for a:=7 downto 0 do
begin
inc(x);
if bigfont[letter,i] and (1 shl a)>0 then
begin
screen[y,x]:=tcolor;
if x+1<320 then screen[y,x+1]:=tcolor shr 1;
end;
end;
dec(tcolor);
end;
x1:=x1+8;
end;
tcolor:=t;
end;
procedure dothefade;
var temppal: paltype;
a: integer;
begin
temppal[0,1]:=0; // to turn off warnings, variables are actually correctly initialized by function below
move(colors,temppal,sizeof(paltype));
for a:=31 downto 0 do
begin
for j:=0 to 31 do
if j<>31 then
begin
for i:=1 to 3 do
temppal[j,i]:=round(a*colors[j,i]/32);
end
else
begin
if a>16 then
begin
for i:=1 to 3 do
temppal[31,i]:=round((a-16)*colors[31,i]/16);
end
else
begin
temppal[31,1]:=round(63/16*(16-a));
end;
end;
set256colors(temppal);
delay(round(tslice*1.6));
end;
move(temppal,colors,sizeof(paltype));
end;
procedure printxy2(x1,y1,tcolor: integer; s: string);
var letter,a,x,y: integer;
begin
x1:=x1+4; { this stupid offset is pissing me off!!!!}
for j:=1 to length(s) do
begin
case s[j] of
'a'..'z': letter:=ord(s[j])-40;
'A' ..'Z': letter:=ord(s[j])-36;
' ' ..'"': letter:=ord(s[j])-31;
''''..'?': letter:=ord(s[j])-35;
'%': letter:=55;
else letter:=1;
end;
y:=y1;
for i:=0 to 5 do
begin
x:=x1;
inc(y);
for a:=7 downto 4 do
begin
inc(x);
if font[ship.options[OPT_FONT],letter,i div 2] and (1 shl a)>0 then screen[y,x]:=tcolor;
end;
x:=x1;
inc(y);
inc(i);
for a:=3 downto 0 do
begin
inc(x);
if font[ship.options[OPT_FONT],letter,i div 2] and (1 shl a)>0 then screen[y,x]:=tcolor;
end;
end;
x1:=x1+5;
end;
end;
procedure writestr2(s1,s2,s3: string);
var i,j1,j2,j3,b: integer;
begin
scr_fillchar(screen,sizeof(screen),0);
j1:=156-((length(s1)*5) div 2);
j2:=156-((length(s2)*5) div 2);
j3:=156-((length(s3)*5) div 2);
set256colors(colors);
b:=tslice div 2;
for i:=31 downto 0 do
begin
printxy2(j1-i,90-i,31-i,s1);
printxy2(j1-i,90+i,31-i,s1);
printxy2(j1+i,90-i,31-i,s1);
printxy2(j1+i,90+i,31-i,s1);
printxy2(j2-i,100-i,31-i,s2);
printxy2(j2-i,100+i,31-i,s2);
printxy2(j2+i,100-i,31-i,s2);
printxy2(j2+i,100+i,31-i,s2);
printxy2(j3-i,110-i,31-i,s3);
printxy2(j3-i,110+i,31-i,s3);
printxy2(j3+i,110-i,31-i,s3);
printxy2(j3+i,110+i,31-i,s3);
delay(b);
end;
dothefade;
end;
procedure wait(s: integer);
begin
delay(s*1000);
end;
procedure credits;
begin
loadpal(loc_data()+'main.pal');
writestr2('A','Destiny: Virtual','Designed Game');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('Code Master:','Robert W.','Morgan III');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('World Design:','Jeremy','Holt');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('Soundtrak:','Andrew G. Sega',' Necros of the Psychic Monks');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('Sound Code:','Otto','Chrons');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('Design Consultant:','Chris P.','Cash');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('Scientific Advisor:','Jeff','Smith');
wait(3);
fading;
loadpal(loc_data()+'main.pal');
writestr2('Special Thanks:','PJ Beachem, Ben Vandergrift,','and Alex Boster');
wait(3);
fading;
loadscreen(loc_data()+'intro2',@screen);
fadein;
while fastkeypressed do readkey;
repeat delay(1) until (fastkeypressed) or (mouse.getstatus);
fading;
end;
procedure scrollend5;
var t: pscreentype;
k,k2,b: word;
begin
new(t);
loadscreen(loc_data()+'end6',backgr);
scrto_move(backgr^,screen,sizeof(screen));
loadscreen(loc_data()+'end5',t);
fadein;
k:=0;
k2:=0;
b:=tslice shr 2;
repeat
inc(k,80);
inc(k2,320);
scrto_move(t^[0,64000-k2],screen,k*4);
scrto_move(backgr^,screen[0,k2],(16000-k)*4);
delay(b);
until k=16000;
dispose(t);
end;
procedure halffading;
var a,b: integer;
temppal: paltype;
begin
temppal[0,1]:=0; // to turn off warnings, variables are actually correctly initialized by function below
move(colors,temppal,sizeof(paltype));
b:=tslice shr 2;
for a:=63 downto 32 do
begin
for j:=49 to 768 do temppal[0,j]:=round(a*colors[0,j]/64);
set256colors(temppal);
delay(b);
end;
move(temppal,colors,sizeof(paltype));
end;
procedure endgame;
begin
tslice:=30;
tcolor:=15;
bkcolor:=255;
fading;
mousehide;
scr_fillchar(screen,sizeof(screen),0);
playmod(true,loc_sound()+'DIMENSIO.MOD');
loadscreen(loc_data()+'end1',@screen);
fadein;
wait(3);
halffading;
bigprintxy(0,10,' When we had defeated what we thought');
bigprintxy(0,17,'was the last of the scourge a sea of');
bigprintxy(0,24,'Scavenger ships appeared through God''s');
bigprintxy(0,31,'Eye! The fleet we had destroyed was');
bigprintxy(0,38,'only a small fraction of the armada');
bigprintxy(0,45,'that now poured from the other side of');
bigprintxy(0,52,'space.');
bigprintxy(0,59,' Ships from every empire threw');
bigprintxy(0,66,'themselves into the fray. Gouts of firey');
bigprintxy(0,73,'death rained down from every ship, hot');
bigprintxy(0,80,'steel boiling off into the vacuum. Each');
bigprintxy(0,87,'of us said a prayer. Turning the ship');
bigprintxy(0,94,'about we sent the Ironseed headlong');
bigprintxy(0,101,'into battle. There was no hope of');
bigprintxy(0,108,'survival. We were struck by a full salvo');
bigprintxy(0,115,'from a Scavenger Incorporator and all');
bigprintxy(0,122,'seemed lost.');
while fastkeypressed do readkey;
while not fastkeypressed do delay(1);
fading;
loadscreen(loc_data()+'end2',@screen);
fadein;
wait(3);
halffading;
bigprintxy(0,10,' We waited for the death shot but it');
bigprintxy(0,17,'never came. All firing stopped and');
bigprintxy(0,24,'for a moment silence fell across the');
bigprintxy(0,31,'ship.');
bigprintxy(0,38,' A great swirling void as red as blood');
bigprintxy(0,45,'enveloped the Eye. Gravimetric readings');
bigprintxy(0,52,'went off the scale. Science couldn''t');
bigprintxy(0,59,'explain it. Space itself was being rent');
bigprintxy(0,66,'apart. Angry bolts of energy lashed out');
bigprintxy(0,73,'through the wall of ships and debris,');
bigprintxy(0,80,'vast tracks of empty space left in their');
bigprintxy(0,87,'wake. The dark fleet was collapsing back');
bigprintxy(0,94,'into the wake of the void!');
bigprintxy(0,101,' Ships struggled to break free. There');
bigprintxy(0,108,'was no escape as the last of them fell');
bigprintxy(0,115,'into the void.');
bigprintxy(0,122,' As the last ship fell out of sight we');
bigprintxy(0,129,'received a message...');
bigprintxy(0,136,'...from the Scavenger Overmind!');
while fastkeypressed do readkey;
while not fastkeypressed do delay(1);
fading;
loadscreen(loc_data()+'end3',@screen);
fadein;
wait(3);
halffading;
bigprintxy(0,10,' "We are the machine... we are the tool.');
bigprintxy(0,17,'No race has existed with intelligence');
bigprintxy(0,24,'without the tool. We evolved alongside');
bigprintxy(0,31,'every race that has ever been and ever');
bigprintxy(0,38,'will be. When the time came we took it');
bigprintxy(0,45,'upon ourselves to mold ourselves. The');
bigprintxy(0,52,'final stage in evolution... The tool');
bigprintxy(0,59,'created the tool. We needed no religion.');
bigprintxy(0,66,'We had become our own god. Then...when');
bigprintxy(0,73,'it seemed we had nothing to learn, you');
bigprintxy(0,80,'defeated us... defeated our philosophy.');
bigprintxy(0,87,'We learned pain...but the tool took');
bigprintxy(0,94,'pain and made it a tool as well. We');
bigprintxy(0,101,'absorbed it and again, we were whole.');
bigprintxy(0,108,' Thousands of cycles later we meet');
bigprintxy(0,115,'again. We who are our own god. We who');
bigprintxy(0,122,'are the tool. You defeat us again...');
bigprintxy(0,129,'defeat our philosophy. We learned your');
bigprintxy(0,136,'pain... This we could not take from you.');
bigprintxy(0,143,'We could have destroyed you... but we');
bigprintxy(0,150,'saw something else... something we');
bigprintxy(0,157,'could take. Hope... you had hope - a');
bigprintxy(0,164,'thing we had not known. We had to die in');
bigprintxy(0,171,'order to become immortal. You have given');
bigprintxy(0,178,'us the hope to know we will be so..."');
bigprintxy(0,188,' ... End Transmission');
while fastkeypressed do readkey;
while not fastkeypressed do delay(1);
fading;
loadscreen(loc_data()+'end4',@screen);
fadein;
wait(3);
halffading;
bigprintxy(0,10,' The swirling red of the void receeded');
bigprintxy(0,17,'and brightened to a glowing center.');
bigprintxy(0,24,'The intense psychic energy released');
bigprintxy(0,31,'must be responsible for what we saw');
bigprintxy(0,38,'next. A great pair of human hands');
bigprintxy(0,45,'appeared in the space around the void');
bigprintxy(0,52,'and a voice spoke, warm and comforting.');
bigprintxy(0,59,'"We are the Monks, the Keepers of');
bigprintxy(0,66,'Hallifax, the Eye of God. We see all');
bigprintxy(0,73,'things. This day we saw great evil');
bigprintxy(0,80,'about to be done. The Scavengers are');
bigprintxy(0,87,'with us now. They were ours from the');
bigprintxy(0,94,'beginning.');
bigprintxy(0,101,' "You brought us the prize, for this');
bigprintxy(0,108,'we grant you what lies beyond the Eye."');
bigprintxy(0,115,'A great blue sphere came through the');
bigprintxy(0,122,'light and the brightness vanished along');
bigprintxy(0,129,'with the Eye itself.');
while fastkeypressed do readkey;
while not fastkeypressed do delay(1);
fading;
playmod(false,loc_sound()+'LOVE.MOD');
scrollend5;
wait(3);
halffading;
bigprintxy(0,69,'We were finally able to bring down the');
bigprintxy(0,76,'shield enclosing the Xydisazian world!');
bigprintxy(0,83,'As it fell we were moved to see the sun');
bigprintxy(0,90,'break the horizon lighting the thick of');
bigprintxy(0,97,'green covering the planet below. The');
bigprintxy(0,104,'kaleidoscope of blues and greens was');
bigprintxy(0,111,'something none of us had seen in...');
bigprintxy(0,118,'...how many millinnia had it been? A');
bigprintxy(0,125,'thousand? Ten thousand? We had traveled');
bigprintxy(0,132,'so long without flesh I had forgotten');
bigprintxy(0,139,'what it was to breath, to feel my limbs,');
bigprintxy(0,146,'or my own skin. A surge of emotion was');
bigprintxy(0,153,'felt by everyone, including the');
bigprintxy(0,160,'thousands still in stasis. After several');
bigprintxy(0,167,'minutes of silent contemplation I gave');
bigprintxy(0,174,'the order to send down probes to confirm');
bigprintxy(0,181,'what we already knew...');
bigprintxy(0,188,' ...we had found paradise.');
while fastkeypressed do readkey;
while not fastkeypressed do delay(1);
fading;
credits;
stopmod;
closegraph;
//textmode(co80);
halt(3);
end;
begin
end.