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scrollable.c
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scrollable.c
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#include "main.h"
void scroll_draw(SCROLLABLE *s, int x, int y, int width, int height)
{
uint32_t c = s->content_height;
uint32_t h = height, m, dy;
if(h >= c) {
// If h(eight) > c(ontent height), don't draw anything.
return;
} else {
m = (h * h) / c;
double d = (h - m);
dy = (s->d * d) + 0.5;
}
y += dy;
x += s->x;
if(!s->left) {
x += width - SCROLL_WIDTH;
}
drawalpha(BM_SCROLLHALFTOP, x, y, SCROLL_WIDTH, SCROLL_WIDTH / 2, s->color);
y += SCROLL_WIDTH / 2;
int y2 = y + m - SCROLL_WIDTH;
if(SCROLL_WIDTH > m) {
y2 = y;
}
drawrect(x, y, x + SCROLL_WIDTH, y2, s->color);
drawalpha(BM_SCROLLHALFBOT, x, y2, SCROLL_WIDTH, SCROLL_WIDTH / 2, s->color);
}
int scroll_gety(SCROLLABLE *s, int height)
{
int c = s->content_height;
if(c > height)
{
return (s->d * (double)(c - height)) + 0.5;
}
return 0;
}
_Bool scroll_mmove(SCROLLABLE *s, int UNUSED(px), int UNUSED(py), int width, int height, int x, int y, int UNUSED(dx), int dy)
{
_Bool draw = 0;
_Bool hit = inrect(x, y, s->left ? 0 : (width - SCROLL_WIDTH), 0, SCROLL_WIDTH, height);
if(s->mouseover != hit)
{
s->mouseover = hit;
draw = 1;
}
s->mouseover2 = inrect(x, y, 0, 0, width, height);
if(s->mousedown)
{
uint32_t c = s->content_height;
uint32_t h = height;
if(c > h)
{
uint32_t m = (h * h) / c;
double d = (h - m);
s->d = ((s->d * d) + (double)dy) / d;
if(s->d < 0.0)
{
s->d = 0.0;
}
else if(s->d >= 1.0)
{
s->d = 1.0;
}
draw = 1;
}
}
return draw;
}
_Bool scroll_mdown(SCROLLABLE *s)
{
if(s->mouseover)
{
s->mousedown = 1;
return 1;
}
return 0;
}
_Bool scroll_mright(SCROLLABLE *UNUSED(s))
{
return 0;
}
_Bool scroll_mwheel(SCROLLABLE *s, int height, double d)
{
if(s->mouseover2)
{
uint32_t c = s->content_height;
uint32_t h = height;
if(c > h)
{
uint32_t m = (h * h) / c;
double dd = (h - m);
s->d -= 16.0 * d / dd;;
if(s->d < 0.0)
{
s->d = 0.0;
}
else if(s->d >= 1.0)
{
s->d = 1.0;
}
return 1;
}
}
return 0;
}
_Bool scroll_mup(SCROLLABLE *s)
{
if(s->mousedown)
{
s->mousedown = 0;
return 1;
}
return 0;
}
_Bool scroll_mleave(SCROLLABLE *s)
{
if(s->mouseover)
{
s->mouseover = 0;
return 1;
}
s->mouseover2 = 0;
return 0;
}