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ATM, as soon as we want to map a note to an extended ASCII character on a keyboard, we have to save the emulator profile file in some ISO 8859 to constrain such character on one byte.
To use UTF 8 coding with emulator profile files, (or any other multi bytes coding), (unsigned) int or char declarations would have to be replaced by wchar_t.
The text was updated successfully, but these errors were encountered:
ATM, as soon as we want to map a note to an extended ASCII character on a keyboard, we have to save the emulator profile file in some ISO 8859 to constrain such character on one byte.
To use UTF 8 coding with emulator profile files, (or any other multi bytes coding), (unsigned) int or char declarations would have to be replaced by wchar_t.
The text was updated successfully, but these errors were encountered: