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AnimalCollection.java
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/*
* Created by Noah Shaw
*/
public class AnimalCollection {
//Attributes
private Animal[] animals;
public static final int numOfAnimals = 10;
//Constructors
public AnimalCollection() //Default
{
animals = new Animal[numOfAnimals];
}
//Methods
public void addAnimal(Animal aAnimal)
{
if(animals[animals.length - 1] != null)
{
System.out.println("Sorry the collection is full.");
return;
}
else
{
for(int i = 0; i < animals.length; i++)
{
if(animals[i] == null)
{
animals[i] = aAnimal;
break;
}
}
}
}
public void removeAnimal(Animal aAnimal)
{
int rmIndex = -1; //Sentinel value
for(int i = 0; i < animals.length; i++)
{
if(animals[i] != null && animals[i].getName().equalsIgnoreCase(aAnimal.getName()))
{
rmIndex = i;
break;
}
}
if(rmIndex == -1)
{
return;
}
for(int i = rmIndex; i < animals.length - 1; i++)
{
animals[i] = animals[i+1];
}
animals[animals.length - 1] = null;
}
public void printAnimals()
{
System.out.println();
System.out.println("CURRENT COLLECTION");
for(int i = 0; i < animals.length; i++)
{
if(animals[i] == null)
{
break;
}
System.out.println(animals[i]);
}
}
}