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how can i set color to unseen faces? #191

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Ranqing opened this issue Jan 11, 2022 · 3 comments
Open

how can i set color to unseen faces? #191

Ranqing opened this issue Jan 11, 2022 · 3 comments

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@Ranqing
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Ranqing commented Jan 11, 2022

Does anyone know how to assign the colors for unseen faces?

@Sylver-Chen
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same question

@zovelsanj
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hi @Ranqing and @Sylver-Chen, did you guys find any solution to this? I am stuck on the same problem.

@andrewharp
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andrewharp commented Nov 10, 2024

I figured out how to do this and added a command-line argument "fill_color" in my fork.

Example:
--fill_color=0.0,1.0,0.0 --skip_local_seam_leveling

This will color all holes and unseen faces green. It only works if local seam leveling is disabled as otherwise you get a blurry mess (I'm trying to create sharp masks, but if somebody actually needs it blended just comment out the check in generate_texture_patches.cpp).

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