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Overlapping-Host-And-Device-Work.md

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Overlapping Host and Device execution With Kokkos Use Case

When using architectures that allow host execution to concur with device execution Kokkos supports overlapping host operations with device operations which can produce significant speedup depending on the algorithm. This use case describes the conditions and the design of algorithms that take advange of overlapping device execution with host execution.

Actors

  • Algorithm with different set of kernels where some are best executed on the host and some are better executed on an accelerator device
  • Algorithm where communication or serialization operations can be staggered with computational kernels
  • Algorithm where work can be divied between host and device without contention to resources

Subjects

  • Kokkos Execution Spaces
  • Kokkos Execution Policies
  • Kokkos Memory Spaces

Assumptions

  • There is little or no contention with host accessible memory while a device kernel is executing

Constraints

  • Kernels are non-blocking

Preconditions

  • Execution "kernel" implemented in the form of C++ functor

Usage Pattern 1 - overapping computational kernels


  |--- Allocate Device and Host Memory
  |--- Initialize Host and Device Memory
  |------------------------------------------------
  |- Perform host operation 0
  |--- iteration loop -----------------------------
    |->----------- global barrier -----------------
    |  |- Synchronize host and device data
    |  |- Perform device operation N \
    |  |- Perform host operation N+1 / asynchronous
    |-<--------------------------------------------
       

Example Code

Perform setup of host data needed for iteration n+1 while device is performing operation on iteration n

  typedef double value_type;
  typedef Kokkos::OpenMP   HostExecSpace;
  typedef Kokkos::Cuda     DeviceExecSpace;
  typedef Kokkos::RangePolicy<DeviceExecSpace>  device_range_policy;
  typedef Kokkos::RangePolicy<HostExecSpace>    host_range_policy;
  typedef Kokkos::View<double*, Kokkos::CudaSpace>   ViewVectorType;
  typedef Kokkos::View<double**, Kokkos::CudaSpace>  ViewMatrixType;

  // Setup data on host  
  // use parameter xVal to demonstrate variability between iterations
  void init_src_views(ViewVectorType::HostMirror p_x,
                      ViewMatrixType::HostMirror p_A,
                      const value_type xVal ) {
    
    Kokkos::parallel_for( "init_A", host_range_policy(0,N), [=] ( int i ) {
      for ( int j = 0; j < M; ++j ) {
        h_A( i, j ) = 1;
      }
    });

    Kokkos::parallel_for( "init_x", host_range_policy(0,M), [=] ( int i ) {
      h_x( i ) = xVal;
    });
  }
  
  ViewVectorType y( "y", N );
  ViewVectorType x( "x", M );
  ViewMatrixType A( "A", N, M );
  
  ViewVectorType::HostMirror h_y = Kokkos::create_mirror_view( y );
  ViewVectorType::HostMirror h_x = Kokkos::create_mirror_view( x );
  ViewMatrixType::HostMirror h_A = Kokkos::create_mirror_view( A );
  
  for ( int repeat = 0; repeat < nrepeat; repeat++ ) {
    init_src_views( h_x, h_A, repeat+1);  // setup data for next device launch
  
    Kokkos::fence(); // barrier used to synch between device and host before copying data
    
    // Deep copy host data needed for this iteration to device.
    Kokkos::deep_copy( h_y, h );
    Kokkos::deep_copy( x, h_x );
    Kokkos::deep_copy( A, h_A );  // implicit barrier

    // Application: y=Ax
    Kokkos::parallel_for( "yAx", device_range_policy( 0, N ), 
                                KOKKOS_LAMBDA ( int j ) {
      for ( int i = 0; i < M; ++i ) {
        temp2 += A( j, i ) * x( i );
      }

      y( j ) = temp2;
    } );
    
    // note that there is no barrier here, so the host thread will loop
    // back around and call ini_src_views while the kernel is still running
   }

  

Important note: In theory, the order in which the host kernel and the device kernel are launched is not important, but in practice the device kernel must be launched first. Most host backends do not leave a "main" thread free while the kernel is running. Once the host parallel kernel is launched, the main thread is occupied until that thread's contribution to the kernel is complete. Because the device execution is in a different context, the host thread is free immediately after the kernel is launched. Attention must also be paid to the contract associated with the parallel execution pattern. If the pattern requires a synchronization prior to completion (such as a reduction), then there is no opportunity to overlap host and device operations. Thus, taking advantage of a host/device overlapping pattern may require modifications to the overall algorithm.

Usage pattern 2 - perform serialized operation on host while device is executing kernel

  |--- Allocate Device and Host Memory
  |--- Initialize Host and Device Memory
  |---------- global barrier ------------------------------
  |- Synchronize host and device data
  |--------------------------------------------------------
    |->|- Perform device operation N         \ asynchronous
    |  |- Serialize host data from N to disk /
    |  |------------ global barrier -----------------------
    |  |- Synchronize host and device data for start of N+1
    |-<----------------------------------------------------

Data serialized to disk is behind by 1 iteration, but it can be performed asynchronously with the device operation. Device data for N+1 is copied after iteration N which is why the barrier is need before the synchronization

example code

  typedef Kokkos::RangePolicy<>    range_policy;
  typedef Kokkos::View<double*>    ViewVectorType;

  ViewVectorType V_r;
  ViewVectorType V_r1;
  ViewVectorType::HostMirror h_V = Kokkos::create_mirror_view( y );

  get_initial_state(h_V); // function to initialize V on host
  
  Kokkos::deep_copy(V_r, h_V);
  Kokkos::deep_copy(V_r1, h_V)

  for (int r = 0; r < R; r++) {
  
     Kokkos::parallel_for(range_policy(0,N), KOKKOS_LAMBDA (int i) {
        V_r1(i) = get_RHS_func(V_r);  //return V_r1(i) for RHS from V_r
     });
  
     serialize_state(h_V); // serialize data still in host view_r
     
     Kokkos::fence();  // synchronize between host and device
     
     Kokkos::deep_copy(h_V, V_r1);  // update for next iteration
     Kokkos::deep_copy(V_r, h_V);
     
  }