Added default values to CompatibilityShapeData to make CI happy #132
runner.yml
on: push
📊 Static checks
/
Code style, file formatting, and docs
1m 4s
Matrix: 🐧 Linux / build-linux
🍏 iOS
/
Template (target=template_release)
10m 32s
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
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Build and test Godot CPP
🪲 Godot CPP
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Check GDExtension header with a C compiler
Annotations
1 error and 2 warnings
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 1.
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🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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Artifacts
Produced during runtime
Name | Size | |
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android-editor
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229 MB |
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android-template-arm32
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69.7 MB |
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android-template-arm64
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63.9 MB |
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godot-api-dump
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412 KB |
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ios-template
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39.4 MB |
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linux-editor-mono
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76.4 MB |
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linux-template-minimal
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17.1 MB |
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linux-template-mono
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30.5 MB |
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macos-editor
Expired
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103 MB |
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macos-template
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46.7 MB |
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web-nothreads-template
Expired
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15.3 MB |
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web-template
Expired
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15.3 MB |
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windows-editor
Expired
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64 MB |
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windows-template
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30.8 MB |
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