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Fix Hidden Debug overlay causing issue in Zeus

jokoho48created fix-hidden-debug-overlay-causing-issue-in-zeus • 8a2b318 • 
6 days ago

Fix that taskArtillery was callable when no Artilley was Available to…

jokoho48created fix-artillery-dialog-in-zeus • 2e91554 • 
6 days ago

Added vehicle assault pattern

nk3nnypushed 1 commit to Vehicle-brain-improvements • 07d2569…a3894d3 • 
on Feb 23

Update addons/main/functions/UnitAction/fnc_doHide.sqf

nk3nnypushed 1 commit to Improve-Hiding-feature • fa58240…9da34d1 • 
on Feb 17

Update addons/danger/functions/fnc_tacticsHide.sqf

nk3nnypushed 1 commit to Improve-Hiding-feature • 0894447…fa58240 • 
on Feb 17

Update addons/main/functions/GroupAction/fnc_doGroupAssault.sqf

nk3nnypushed 1 commit to Revisiting-Assault-Features • 420b4ee…acdc0b1 • 
on Feb 17

Update addons/main/functions/GroupAction/fnc_doGroupAssault.sqf

nk3nnypushed 1 commit to Revisiting-Assault-Features • 838689f…420b4ee • 
on Feb 17

Update addons/main/functions/GroupAction/fnc_doGroupAssault.sqf

nk3nnypushed 1 commit to Revisiting-Assault-Features • cb8a78a…838689f • 
on Feb 17

Update addons/main/functions/GroupAction/fnc_doGroupAssault.sqf

nk3nnypushed 1 commit to Revisiting-Assault-Features • 3e25ceb…cb8a78a • 
on Feb 17

Add group settings

nk3nnycreated Add-group-settings • 8c98b3b • 
on Feb 17

fix Typo in Editor Module Task Hunt Getter

jokoho48created fix-type-in-task-hunt • 30ce3f1 • 
on Feb 9

Update fnc_taskDefend.sqf

nk3nnycreated taskDefend-Fixes • 1064a68 • 
on Jan 23

Bump undici from 5.28.4 to 5.28.5 in /tools/nodejs_tools

Revisiting TacticsAssault, doGroupAssault, doAssault, doMemoryAssault

nk3nnycreated Revisiting-Assault-Features • 3e25ceb • 
on Jan 19

fix doSelectWarhead for rhino and add topDown mode selection

diwakocreated fix_rhino • 8737a97 • 
on Jan 19

Update fnc_doGroupHide.sqf

nk3nnypushed 1 commit to Improve-Hiding-feature • 3e65faf…0894447 • 
on Jan 18

Improve Hiding feature

nk3nnycreated Improve-Hiding-feature • 3e65faf • 
on Jan 18

Linter love

nk3nnypushed 1 commit to Mortar-and-static-weapons-improvements • a752635…2cd4c55 • 
on Jan 16

Mortar and Static weapons improvements

nk3nnycreated Mortar-and-static-weapons-improvements • a752635 • 
on Jan 16

Responding to review

nk3nnypushed 1 commit to Vehicle-brain-improvements • ad1b634…07d2569 • 
on Jan 15

Apply suggestions from code review

nk3nnypushed 1 commit to Vehicle-brain-improvements • 2708d9a…ad1b634 • 
on Jan 15

Vehicle brain improvements

nk3nnycreated Vehicle-brain-improvements • 2708d9a • 
on Jan 13

Update README.md

nk3nnypushed 1 commit to master • 7564af2…cf5edb6 • 
on Jan 6

bump version

jokoho48pushed 1 commit to master • 218dd57…7564af2 • 
on Jan 6

Deleted branch

nk3nnydeleted Improve-explosionEH • 
on Jan 6

Improve ExplosionEH animations with CBA Events (#402)

Pull request merge
nk3nnypushed 1 commit to master • 3caa1c9…218dd57 • 
on Jan 6

Removed excess line

nk3nnypushed 1 commit to Improve-explosionEH • db2709a…eb0211e • 
on Jan 6

Fixed painful errors

nk3nnypushed 1 commit to Improve-explosionEH • 8ed939d…db2709a • 
on Jan 6

Deleted branch

nk3nnydeleted Add-Defense-Module • 
on Jan 6

Add Defense Module (#429)

Pull request merge
nk3nnypushed 1 commit to master • aeac4e6…3caa1c9 • 
on Jan 6