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Shader issue [CS:S] [Windows x86] #467

@constexprnullpointer

Description

@constexprnullpointer

After launching hl2_launcher.exe -game cstrike +map de_dust2, the main menu and console not shown
I using resources from CS:S pirated build (before 18 Feb 2025, also known as "v92")

Image

Engine logs:

Engine(arch:i386 commit:[]) started at Fri Jan 23 08:37:18 2026

Compiler CFLAGS: ['/nologo', '/nologo', '/D_USING_V110_SDK71_', '/Zi', '/FS', '/Zc:threadSafeInit-', '/O2', '/MT', '/IH:\se2013_src\source-engine-master/thirdparty/SDL', '/arch:SSE', '/GF', '/Gy', '/fp:fast', '/Zc:forScope', '/Zc:wchar_t', '/GR', '/TP', '/EHsc']
Compiler LDFLAGS: ['/nologo', '/MANIFEST', '/nologo', '/MANIFEST', '/DEBUG', '/INCREMENTAL', '/NODEFAULTLIB:libc', '/NODEFAULTLIB:libcd', '/NODEFAULTLIB:libcmtd', '/LARGEADDRESSAWARE', '/LIBPATH:H:\se2013_src\source-engine-master/lib/win32/x86/', '/LIBPATH:H:\se2013_src\source-engine-master/dx9sdk/lib/x86/']
[0.1229] LoadLibrary: pModule: sourcevr.dll, path: h:\se2013_src\game/bin/sourcevr.dll
[0.1230] AppFramework : Unable to load module sourcevr.dll!
[0.1230] LoadLibrary: pModule: shaderapidx9.dll, path: h:\se2013_src\game/bin/shaderapidx9.dll
[0.1230] LoadLibrary: pModule: video_quicktime, path: h:\se2013_src\game/bin/video_quicktime
[0.1230] LoadLibrary: pModule: video_bink, path: h:\se2013_src\game/bin/video_bink
[0.1249] Using Breakpad minidump system. Version: 6630498 AppID: 240
[0.1258] filesystem BaseDir: H:\se2013_src\game
[0.1842] Did not detect any valid joysticks.
[0.1848] LoadLibrary: pModule: USER32.dll, path: h:\se2013_src\game/bin/USER32.dll
[0.1866] LoadLibrary: pModule: stdshader_dbg.dll, path: h:\se2013_src\game/bin/stdshader_dbg.dll
[0.1872] LoadLibrary: pModule: stdshader_dx6.dll, path: h:\se2013_src\game/bin/stdshader_dx6.dll
[0.1877] LoadLibrary: pModule: stdshader_dx7.dll, path: h:\se2013_src\game/bin/stdshader_dx7.dll
[0.1882] LoadLibrary: pModule: stdshader_dx8.dll, path: h:\se2013_src\game/bin/stdshader_dx8.dll
[0.1909] Convar mat_specular has conflicting FCVAR_CHEAT flags (child: FCVAR_CHEAT, parent: no FCVAR_CHEAT, parent wins)
[0.2094] LoadLibrary: pModule: unicode, path: h:\se2013_src\game/bin/unicode
[2.6437] Loading unsigned module client.dll
Access to secure servers is disabled.
[2.6440] LoadLibrary: pModule: client, path: h:\se2013_src\game/bin/client
[2.8518] Loading unsigned module server.dll
Access to secure servers is disabled.
[2.8520] LoadLibrary: pModule: server.dll, path: h:\se2013_src\game/bin/server.dll
[3.2313] server.dll loaded for "Counter-Strike: Source"
[3.2314] LoadLibrary: pModule: soundemittersystem.dll, path: h:\se2013_src\game/bin/soundemittersystem.dll
[3.2832] LoadLibrary: pModule: scenefilecache.dll, path: h:\se2013_src\game/bin/scenefilecache.dll
[3.3171] LoadLibrary: pModule: engine.dll, path: h:\se2013_src\game/bin/engine.dll
[3.4078] Convar developer has multiple help strings:
parent (wins): "Set developer message level"
child: "Set developer message level."
[3.8831] maxplayers set to 32
[3.8856] CL_InitLanguageCvar
[3.9160] Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
[4.7663] Error: Material "___fillrate_0" uses unknown shader "FillRate"
[4.7664] Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
[4.7665] Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
[4.7665] Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
[4.7665] Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
[4.7812] Shader 'shaders\fxc\compositor_ps20b.vcs' - Couldn't load combo 4 of shader (dyn=1)
[4.7813] Shader 'shaders\fxc\compositor_ps20b.vcs' - Couldn't load combo 4 of shader (dyn=1)
[4.7815] Shader 'shaders\fxc\compositor_ps20b.vcs' - Couldn't load combo 6 of shader (dyn=1)
[4.7816] Shader 'shaders\fxc\compositor_ps20b.vcs' - Couldn't load combo 6 of shader (dyn=1)
[5.3227] Steam config directory: H:\se2013_src\game\platform\config
[5.4671] CClientSteamContext logged on = 0
[5.4802] Parent cvar in server.dll not allowed (steamworks_sessionid_client)
[5.4960] Convar developer has multiple help strings:
parent (wins): "Set developer message level"
child: "Set developer message level."
[5.4969] Parent cvar in server.dll not allowed (props_break_max_pieces)
[6.1406] Unable to access SteamHTMLSurface
[6.5186] Hud element 'CHudVote' doesn't have an entry 'CHudVote' in scripts/HudLayout.res
[7.2449] --- Missing Vgui material vgui/touch/use
[7.2456] --- Missing Vgui material vgui/touch/jump
[7.2462] --- Missing Vgui material vgui/touch/shoot
[7.2468] --- Missing Vgui material vgui/touch/shoot_alt
[7.2474] --- Missing Vgui material vgui/touch/crouch
[7.2480] --- Missing Vgui material vgui/touch/tduck
[7.2487] --- Missing Vgui material vgui/touch/zoom
[7.2493] --- Missing Vgui material vgui/touch/speed
[7.2499] --- Missing Vgui material vgui/touch/load
[7.2505] --- Missing Vgui material vgui/touch/save
[7.2511] --- Missing Vgui material vgui/touch/reload
[7.2517] --- Missing Vgui material vgui/touch/flash_light_filled
[7.2524] --- Missing Vgui material vgui/touch/next_weap
[7.2531] --- Missing Vgui material vgui/touch/prev_weap
[7.2537] --- Missing Vgui material vgui/touch/settings
[7.2544] --- Missing Vgui material vgui/touch/menu
[7.2550] --- Missing Vgui material vgui/touch/back
[8.2096] LoadLibrary: pModule: haptics, path: h:\se2013_src\game/bin/haptics
[8.2384] Not playing a local game.
[13.5547] Unknown command "r_decal_cullsize"
[14.0693] Initializing Steam libraries for INSECURE Internet server. Authentication and VAC not requested.
[14.0694] *********************************************************
[14.0695] *********************************************************
[14.0695] * Unable to load Steam support library.*
[14.0695] * Unable to load Steam support library.*
[14.0695] * This server will operate in LAN mode only.*
[14.0696] * This server will operate in LAN mode only.*
[14.0696] *********************************************************
[14.0696] *********************************************************
[14.0703] Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
[14.0704] Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
[14.0705] Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
[14.0705] Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
[14.0706] Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
[14.0725] Network: IP 192.168.0.18, mode MP, dedicated No, ports 27015 SV / 27005 CL
[14.1179] Error: Material "___fillrate_0" uses unknown shader "FillRate"
[14.1181] Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"
[14.1181] Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"
[14.1181] Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"
[14.1182] Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"
[14.1333] Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"
[19.6614] Executing listen server config file listenserver.cfg
[19.6620] Using map cycle file 'cfg/mapcycle_default.txt'. ('cfg/mapcycle.txt' was not found.)
[27.0605] Set motd from file 'cfg/motd_default.txt'. ('cfg/motd.txt' was not found.)
[27.0614] Set motd_text from file 'cfg/motd_text_default.txt'. ('cfg/motd_text.txt' was not found.)
[27.0616] SV_ActivateServer: setting tickrate to 66.7
[27.4237] 'listenserver.cfg' not present; not executing.
[28.8986]
Counter-Strike: Source
Map: de_Dust2
Players: 1 / 32
Build: 6630498
Server Number: 1

[29.7331] The server is using sv_pure 0. (Enforcing consistency for select files only)
[35.9240] LoadLibrary: pModule: vaudio_opus, path: h:\se2013_src\game/bin/vaudio_opus
[35.9726] LoadLibrary: pModule: vaudio_opus, path: h:\se2013_src\game/bin/vaudio_opus
[35.9734] Unable to load voice codec 'vaudio_opus'. Voice disabled. (module 0, iface 0, codec 0)
[37.1701] Loading 'cfg/autobuy_default.txt'
[37.2743] Loading 'cfg/rebuy_default.txt'
[40.4961] Blocking HTML info panel 'file://h:\se2013_src\game\cstrike\textwindow_temp.html'; Using plaintext instead.
[40.5294] Blocking HTML info panel 'file://h:\se2013_src\game\cstrike\textwindow_temp.html'; Using plaintext instead.
[40.5301] Blocking HTML info panel 'file://h:\se2013_src\game\cstrike\textwindow_temp.html'; Using plaintext instead.
[40.5308] Blocking HTML info panel 'file://h:\se2013_src\game\cstrike\textwindow_temp.html'; Using plaintext instead.
[40.5315] Blocking HTML info panel 'file://h:\se2013_src\game\cstrike\textwindow_temp.html'; Using plaintext instead.
[40.5324] Blocking HTML info panel 'file://h:\se2013_src\game\cstrike\textwindow_temp.html'; Using plaintext instead.
[40.5330] Blocking HTML info panel 'file://h:\se2013_src\game\cstrike\textwindow_temp.html'; Using plaintext instead.
[40.5609] Gamer CSS connected.
[44.3325] Compact freed 868352 bytes
[44.3556] JOY_AXIS_X: mapped to Turn (absolute)
[44.3557] JOY_AXIS_Y: mapped to Look (absolute)
[44.3558] JOY_AXIS_Z: unmapped
[44.3558] JOY_AXIS_R: mapped to Forward (absolute)
[44.3558] JOY_AXIS_U: mapped to Side (absolute)
[44.3558] JOY_AXIS_V: unmapped
[44.3559] Advanced Joystick settings initialized
[44.4533] Redownloading all lightmaps
[48.9371] Game will not start until both teams have players.
[49.0319] Scoring will not start until both teams have players

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