What is y'all's approach to fullscreen games that utilize a lot of the keyboard? #679
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ELLIOTTCABLE
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seems to me like the best option would be to disable aerospace while factorio is focused. maybe you could implement that using an |
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I suggest to use a slightly different approach. Use a vim-like config: #620 [mode.main.binding]
ctrl-space = ['mode alt']
# 'alt' binding mode declaration
[mode.alt.binding]
esc = ['mode main'] Then set all your aerospace binding in the This way should give you more flexibility and less chance of key binding collision |
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For example, at the moment, I'm playing Factorio. There's a lot of complex keybinds, especially (and unusually amongst games, in my experience) a lot that use Alt, that overlap with my Aerospace config substantially.
Various fixes for this include:
(terrible) Remap all of of a game's offending keys (quite arduous, and even potentially nearly impossible if there's enough operations that need to stay close to the homerow while playing …);
(terrible) quit Aerospace when you're going to play;
(bad) manually switch to a mode/profile that disables most operations while playing, then switch back to
main
when you want your keybinds restored;(less bad) switch to a mode with less functionality automatically when one of is launched;
(maybe best?) configure some games to launch into native macOS fullscreen, and (I don't even know if Aerospace can do this?) disable Aerospace's keybinds when the native-fullscreen game is focused?
None of these seem easy; what have y'all been doing?
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