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Dear everyone,
My aim is to use bundlefusion, but provide ground truth camera poses during reconstruction. I see that there is a variable which controls this called "s_binaryDumpSensorUseTrajectory" in the "zParametersDefaut.txt"-file. I can set that variable to true. I find that the variable is only called once. It is called in the DepthSensing.cpp file according to:
if (GlobalAppState::get().s_binaryDumpSensorUseTrajectory && GlobalAppState::get().s_sensorIdx == 3) {
//overwrite transform and use given trajectory in this case
transformation = g_depthSensingRGBDSensor->getRigidTransform();
validTransform = true;
This requires using sensorIdx = 3, which corresponds to the so called BinaryDumpReader. It is not clear what the binary dump reader does compared to sensorIdx = 8 which reads .sens files offline. I can not make it run with sensor sensorIdx = 3.
If anyone knows how to deal with this, I would be very grateful.
Cheers,
The text was updated successfully, but these errors were encountered:
I got the similar issue. I wanna figure out how MatterPort3D dataset's mesh data is created by BundleFusion. I've never seen a image dataset like MatterPort3D as it is not made of continuous frames. But the authors did reconstruct the mesh very well. That is so magical. TAT
Dear everyone,
My aim is to use bundlefusion, but provide ground truth camera poses during reconstruction. I see that there is a variable which controls this called "s_binaryDumpSensorUseTrajectory" in the "zParametersDefaut.txt"-file. I can set that variable to true. I find that the variable is only called once. It is called in the DepthSensing.cpp file according to:
This requires using sensorIdx = 3, which corresponds to the so called BinaryDumpReader. It is not clear what the binary dump reader does compared to sensorIdx = 8 which reads .sens files offline. I can not make it run with sensor sensorIdx = 3.
If anyone knows how to deal with this, I would be very grateful.
Cheers,
The text was updated successfully, but these errors were encountered: