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PluginProcessor.h
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82 lines (63 loc) · 2.95 KB
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/*
==============================================================================
This file was auto-generated!
It contains the basic framework code for a JUCE plugin processor.
==============================================================================
*/
#pragma once
#include "../JuceLibraryCode/JuceHeader.h"
#include "EnvelopeDetector.h"
//==============================================================================
/**
*/
class CompreezorAudioProcessor : public AudioProcessor
{
public:
//==============================================================================
CompreezorAudioProcessor();
~CompreezorAudioProcessor();
//==============================================================================
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
#ifndef JucePlugin_PreferredChannelConfigurations
bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
#endif
void processBlock (AudioSampleBuffer&, MidiBuffer&) override;
//==============================================================================
AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
//==============================================================================
const String getName() const override;
bool acceptsMidi() const override;
bool producesMidi() const override;
bool isMidiEffect () const override;
double getTailLengthSeconds() const override;
//==============================================================================
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram (int index) override;
const String getProgramName (int index) override;
void changeProgramName (int index, const String& newName) override;
//==============================================================================
void getStateInformation (MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
bool GUIActive;
float DetGain=1; //Input Gain in dB
float Threshold=0; //Compressor Threshold
float AttackTime=10; //Attack Time in Milliseconds
float ReleaseTime=200; //Release Time in Milliseconds
float Ratio=4; //Compression Ratio
float OutputGain=1; //Output Gain in dB
float KneeWidth=0; //Compressor Knee Width
bool DigitalAnalogue; //Digital/Analogue style compression
UINT DETECT_MODE_PEAK = 0;
UINT DETECT_MODE_MS = 1;
UINT DETECT_MODE_RMS = 2;
CEnvelopeDetector m_LeftDetector;
CEnvelopeDetector m_RightDetector;
private:
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CompreezorAudioProcessor)
float calcCompressorGain(float fDetectorValue, float fThreshold, float fRatio,
float fKneeWidth, bool bLimit);
};