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Clay_Color is defined as 4 floats, so you would expect each component to range from 0-1, but the inspector hardcodes colours with components in 0-255 as if it was 4x uint8.
Besides the inspector clay doesn't seem to care what you put in Clay_Color so it's not a big deal, but it would still be nice to clear this up.
The text was updated successfully, but these errors were encountered:
Clay_Color is defined as 4 floats, so you would expect each component to range from 0-1, but the inspector hardcodes colours with components in 0-255 as if it was 4x uint8.
Besides the inspector clay doesn't seem to care what you put in Clay_Color so it's not a big deal, but it would still be nice to clear this up.
The text was updated successfully, but these errors were encountered: