v1.1 (2022-06-14)
Implemented enhancements:
- battles/grid: implement selecting units on a grid #270
Closed issues:
- NPCs: ustawienie bazowych armii #344
- questy: kara za niewykonanie questa #178
- questy psujące relacje z innymi państwami #175
- Prezentacja zespołu + gry #65
Merged pull requests:
- bugfix: fix critical issues #397 (gucio321)
- capital menu: fix bug when sometimes game ui was visible inside of capital #396 (gucio321)
- hire menu: fix bug when removing unit caused duplicating it #395 (gucio321)
- readme: worword to scheme-website for docs #394 (gucio321)
- reaction editor: make price counting more suitable #393 (gucio321)
- Fix bug with ChancesRate #392 (gucio321)
- Setup part of assembly deffinitions #391 (gucio321)
- bugifixes in battle #390 (gucio321)
- bunch of fixes #389 (gucio321)
- reaction editor: fix arrows removing when deleting field #388 (gucio321)
- Revert "code cleanup" #387 (gucio321)
- Fix bugs in reaction editor #386 (gucio321)
- code cleanup #385 (gucio321)
- all: update namespaces #384 (gucio321)
- Reaction editor: fixes #383 (gucio321)
- scripts: restrict some code for editor only - fix build errors #382 (gucio321)
v1.0 (2022-05-30)
Implemented enhancements:
- saveing countries relations #325
- tutorial #303
- music #259
- implementacja tematyki UI #181
- typy miast #179
- quests: zmiana relacji z pańśtwami po przejściu
lini fabularnej
#152 - bitwy: możłiwość interwencji gracza w bitwe #151
- bitwy: castowanie "czarów" #149
- postacie żołnierzy #142
- bitwy: renderowanie armii #141
- battles: background-battle mechanism #140
- rozpoczynanie bitwy #92
- edytor reakcji chemicznych #89
- graficzne przedstawienie naszej armii #88
- RTSCamera: scale all speeds #63
- hud: add tutorial button #377 (gucio321)
- Enemies levels #342 (gucio321)
- game scene: set player's name #339 (gucio321)
- setup Sultanat's quests #338 (gucio321)
- quests: add possibility to fail qquest #327 (gucio321)
- continue work on quests #324 (gucio321)
- Calibrate town costumes #323 (gucio321)
- quests: add quest rewards script #322 (gucio321)
- setup countries' relations #321 (gucio321)
- army: add unity event called when army gets updated #320 (gucio321)
- Comparing army #319 (gucio321)
- camera: set base camera angle #316 (gucio321)
- add town's names; save town's nationality #315 (gucio321)
- minimap camera tracker: duplicate size (looks better) #314 (gucio321)
- update flasc #311 (gucio321)
- Battles #306 (gucio321)
- Capture town mechanic #305 (gucio321)
- game panel: disable panel buttons when game paused #300 (gucio321)
- Town menu: hire screen #298 (gucio321)
- Update UI graphics #294 (gucio321)
- loading scene: refine setup: #293 (gucio321)
- Setup enemies #291 (gucio321)
- ui: set player stats panel shortcut to
i
#290 (gucio321) - player: set player's nationality to Slm #282 (gucio321)
- Town glowing #281 (gucio321)
- mani menu: refactoring layout #280 (gucio321)
- Army displayer #279 (gucio321)
- Shadowcasting #277 (Garnn)
- Project cleanup #275 (gucio321)
- tooltips: add town tooltips system #273 (gucio321)
Fixed bugs:
- dialogue system: fix wrapping #313
- relations: complete work on relationships #307
- system saveowania #153
- Skróty klawiszowe #95
- enemy: update tooltip on enable' #378 (gucio321)
- game data: reset when exiting game #376 (gucio321)
- NPCs: fix NavMeshAgent's size #375 (gucio321)
- countries: fix nationality of slm town #352 (gucio321)
- bunch of bugfixes #345 (gucio321)
- Hotfix: fix some bugs in enemy state #335 (gucio321)
- town menu: fix dialogue font color #318 (gucio321)
- tooltips: don't show tooltip if pointer over UI #317 (gucio321)
- bunch of fixes (including minimap movement): #312 (gucio321)
- hire army menu: bunch of fixes #299 (gucio321)
- Save system fixes #278 (gucio321)
- mouse cursor: fix blank texture in build #274 (gucio321)
Closed issues:
- player: implement player costume #289
- menu stolic: system rekrutacji wojska #288
- poustawianie questów #287
- wrogowie na mapie #286
- tooltipy na miastach i wrogach #285
- game over #284
- substytut bitew #283
- bitwy: system statystyk jednostek i przeliczania ich #148
- bitwy: system nagród #143
- minimapa: ikonki #112
- UI: stworzyć schemat/tematyke paneli UI #59
Merged pull requests:
- Reaction polishing #381 (Garnn)
- derid: set base army #380 (gucio321)
- Add armies #379 (gucio321)
- reaction editor: add instruction #374 (gucio321)
- tutorial: update text #373 (gucio321)
- escape handling in town menu #372 (gucio321)
- molecues stats #371 (gucio321)
- quests: setup quests rewards #370 (gucio321)
- reaction editor: add exit button #369 (gucio321)
- capital menu: fix bug when was unable to open editor #368 (gucio321)
- Arrows fixes #367 (gucio321)
- ausq1: add town names in quest desc #366 (gucio321)
- town: fix rendering order #365 (gucio321)
- Reaction fixes #364 (gucio321)
- game panel: disable experience slider's movement #363 (gucio321)
- Reaction editor fix arrows #361 (gucio321)
- Created simple Tutorial panel #360 (Gervanti)
- towns: remove talk button #358 (gucio321)
- fix nationalities #357 (gucio321)
- Update graphics #356 (gucio321)
- update NPC model #355 (gucio321)
- Car quests #354 (gucio321)
- main menu: update button color #353 (gucio321)
- panels: add endgame panel; implement for last quest #351 (gucio321)
- some other bugfixes #350 (gucio321)
- enemy: add it a costume too #348 (gucio321)
- setup mariuszek #347 (gucio321)
- Finishing quests #346 (gucio321)
- ui: update scrollbars #343 (gucio321)
- app: update tray icon #341 (gucio321)
- Save system expansion #340 (gucio321)
- game ui: update cursor #337 (gucio321)
- Fix gold going under 0 #336 (gucio321)
- Add From-string into the right branch #333 (Garnn)
- Pacify restyled.io #332 (gucio321)
- game scene: add main theme music #329 (gucio321)
- game panels: remove "Button" label #310 (gucio321)
- Enemy: run away state #309 (gucio321)
- Setup part of quests #308 (gucio321)
- game ui: add CurrentHoveredGameObject method #304 (gucio321)
- army: reduce amount of units in army from 7 to 5 #302 (gucio321)
- Update units stats #301 (gucio321)
- Second graphics update #297 (gucio321)
- Game over screen #296 (Gervanti)
- Fixed Sound Mixer bug #295 (Gervanti)
- sun: apply script to prefab #292 (gucio321)
- fixing lighting on the scene #276 (Garnn)
v0.8 (2022-04-29)
Implemented enhancements:
- questy: bazowe implementacje questów #180
- Quest Log #85
- Rts camera angle #272 (gucio321)
- project: add mouse cursor #271 (gucio321)
- hotfix: fix escape menu poitioning #266 (gucio321)
- main menu: change options sliders' colors #265 (gucio321)
- Town menu graphics #264 (gucio321)
- Quests implementation #261 (gucio321)
- main menu: add music #260 (gucio321)
Fixed bugs:
- towns: fix towns' collider and nav mesh obstacle dimensions positioning #269 (gucio321)
- hotfix: fix bug when exiting town didn't caused resuming game #268 (gucio321)
- UI controller: fix bug when pause game feature didn't worked #267 (gucio321)
- rts camera: change map scrolling speeds #263 (gucio321)
- player: adjust agent's settings #262 (gucio321)
Merged pull requests:
v0.7 (2022-04-21)
Implemented enhancements:
- mapa: tekstura wody #229
- czcionki: implementacja czcionek w grze #165
- miasta: fizyczny wygląd miast #133
- main menu: add title #257 (gucio321)
- Load game dialogs fix #256 (gucio321)
- escape menu: add exit game feature #254 (gucio321)
- camera: add skybox material #252 (gucio321)
- Nav mesh refactoring & adding bridges #251 (gucio321)
- game scene: add towns of minor countries #250 (gucio321)
- map: major improvement #249 (gucio321)
- map: add NavMeshObstacle component to water canvas #248 (gucio321)
- add size control to water shader #246 (Garnn)
- map: improve land #245 (gucio321)
- Map depatrification #244 (Garnn)
- Setup game map #243 (gucio321)
Fixed bugs:
Closed issues:
Merged pull requests:
v0.6 (2022-04-06)
Implemented enhancements:
- listing files: split loading files list into frames #241 (gucio321)
- rts camera: set default height to 50% #240 (gucio321)
- Update sound handling #239 (gucio321)
Merged pull requests:
- Set company name #242 (gucio321)
- assets: move all external assets (from asset store) into pkg directory #238 (gucio321)
v0.5 (2022-04-02)
Implemented enhancements:
- dźwięki: dodać dźwięk kliknięcia do guzików #223
- poskładanie prefabów miast #177
- system jednostek #87
- packages: add URP #232 (gucio321)
- loading scene: round procentage progress #231 (gucio321)
- ui controller: ad pause game feature #230 (gucio321)
- Map: update map #228 (gucio321)
- Battles refactoring #227 (gucio321)
- town costumes: add all town costumes #226 (gucio321)
Fixed bugs:
- Loading Scene: zaokrąglanie wyniku procentowego #130
- hotfix: enable watter for minimap camera #235 (gucio321)
- Materials: update to URP (fix pink trees effect) #233 (gucio321)
- fix enemy interaction #222 (gucio321)
- hotfix: remove inspector references in escape menu #221 (gucio321)
Closed issues:
- code cleanup #159
- doświadczenie: przechowywanie expa dla każdego gracza #145
- skrypt zarządzający armią #116
- system zapisywania: refactoring #93
- map: draw map in unity #81
Merged pull requests:
- Pause menu and Main Menu sound control #237 (Gervanti)
- Adding shaders for grass, water and spilled stuff #234 (Garnn)
- gitignore: add one of demo scenes that changes randomly #225 (gucio321)
- Save system refactoring #202 (gucio321)
v0.4 (2022-03-15)
Implemented enhancements:
- main menu: refactor is necessary #38
- Rts camera: limit map #220 (gucio321)
- panel statystyk postaci: aktualizacja grafik #215 (gucio321)
- escape menu: handle escape inside escape menu #214 (gucio321)
- Town types #208 (gucio321)
- rts camera: wysokość absolutna #207 (gucio321)
- rts camera: smooth movement with minimap #205 (gucio321)
- escape menu: implementacja czcionek #201 (gucio321)
- Menu buttons text highlighting #200 (gucio321)
- Add army script #187 (gucio321)
Fixed bugs:
- loading scene: skalowanie do ekranu #97
- loading scene: pasek nie dochodzi do końca #96
- obszar kamery na minimapie: skalowanie zgodne z kamerą #216 (gucio321)
Closed issues:
- mechanika craftowania pierwiastków #8
Merged pull requests:
- rearrange game scene #219 (gucio321)
- workflows: add workflow dispatch event #218 (gucio321)
- unity test: edit workflow triggers #217 (gucio321)
- bugfix(UIController): check if the panel is an object on scene #212 (gucio321)
- town menu + escape fix #211 (gucio321)
- main menu: hard code credits text #210 (gucio321)
- hotfix: fix build errors #209 (gucio321)
- Town refactoring #206 (gucio321)
- Bug fixes #204 (Gervanti)
- github actions workflow #203 (gucio321)
- escape menu: set panel sprite #196 (gucio321)
- Enemy refactoring #195 (gucio321)
- code-refactor-enemy #194 (CrystalPL)
- code-refactor-countries #193 (CrystalPL)
- code-refactor-city #192 (CrystalPL)
- code-refactor-army #191 (CrystalPL)
- code-refactor-common #190 (CrystalPL)
- Player refactoring #188 (gucio321)
- game manager: fix strange ReactionsController's setup #185 (gucio321)
- save manager: don't load game on awake if save file to load is empty #184 (gucio321)
- hotfix(minimap): ignore screen movement if pgame is paused #183 (gucio321)
- hotfix: fix missing references error #182 (gucio321)
v0.3 (2022-02-22)
Implemented enhancements:
- Tworzenie reakcji chemicznych #62
- Add #62 #172 (Garnn)
- enemy: add pause movement system #169 (gucio321)
- Minimap move camera #168 (gucio321)
Fixed bugs:
- unity: merge conflicts #39
Closed issues:
Merged pull requests:
- Main menu refactoring #173 (gucio321)
- escape menu: refactor #171 (gucio321)
- hotfix: fix issue with loading scene #170 (gucio321)
- Move scenes #167 (gucio321)
v0.2.1 (2022-02-18)
Merged pull requests:
v0.2 (2022-02-18)
Implemented enhancements:
- BITWY: mechanika rozpocynania bitew #139
- minimapa #110
- Enemies #86
- EscapeMenu: add Save and Load actions #67
- Quest system #163 (CrystalPL)
- escape menu: eventy pod save i load #156 (gucio321)
- Battles: add basic battle mechanism #138 (gucio321)
- dependencies: add NaughtyAttriutes package #136 (gucio321)
- game: add
GameController
tag to the GameManager gameobject #135 (gucio321) - layers: add layer for all person in a gam called
players
#134 (gucio321) - experience updater #125 (gucio321)
- Pause listener #124 (gucio321)
- City enter listeners #122 (CrystalPL)
- add enemy with a simple AI mechanism #121 (gucio321)
- add countries enumeration #119 (gucio321)
- put player in a prefab #118 (gucio321)
- Minimapa z podstawowymi konkami #115 (gucio321)
Fixed bugs:
- playerdata: event do aktualizowania expa #102
Closed issues:
Merged pull requests:
- rts camera: fix error when base position wasn't assigned #164 (gucio321)
- all: update copyright notice in the project #162 (gucio321)
- main menu: change project structure #161 (gucio321)
- autoupdate workflow: look for
autoupdate
label #160 (gucio321) - Country system refactor #158 (CrystalPL)
- hotfix: fix missing references #154 (gucio321)
- hotfix: add missing MinimapObject script on player #137 (gucio321)
- main scene: put game objects in alphabetical order #129 (gucio321)
- all: turn all scene objects into prefabs #128 (gucio321)
- ui controller: refactoring #127 (gucio321)
- Add town UI #126 (Gervanti)
- player movement: update way of assigning camera following #123 (gucio321)
- fix error while loading NavMesh.asset #120 (CrystalPL)
v0.1 (2022-01-18)
Implemented enhancements:
- zaimplementowanie wzoru na level #100
- player: add camera tracking feature #78
- UI: system skrutów klawiszowych #71
- PlayerData: add player stats with stats panel #66
- RTSCamera: movement speed scaling #64
- pauzowanie gry #33
- czcionka w grze #31
- kamerka: dodać możliwość zmiany konta patrzenia #25
- konfiguracja kamery #24
- system saveów #20
- kamera w trybie mapy #19
- menu główne #14
- Rts camera improvements #109 (gucio321)
- pausing game #107 (gucio321)
- playerdata: add level equation #101 (gucio321)
- RTSCamera: add ability to set base position (fix #94) #98 (gucio321)
- RTSCamera: Map edge move speed scaling #82 (gucio321)
- Camera tracking #80 (gucio321)
- gitattribute: add a few paramteres for unity #75 (gucio321)
- Player stats panel #74 (gucio321)
- Add movement system #73 (Gervanti)
- MainMenu: stop game in editor when exit button clicked #72 (gucio321)
- common show/hide script; minor improvements #57 (gucio321)
- add game loading scene #55 (gucio321)
- Escape menu #36 (gucio321)
- zmiana konta patrzenia kamery #29 (gucio321)
Fixed bugs:
Closed issues:
- ISSUES TRACKING #90
- experienve vs level #77
- Mapa: narysować mapę #61
- Fabuła: dodać opisy każdego z 4 królestw #60
- logo organizacji #11
- logo gry #10
- escape-menu #9
- system poruszania się postacią #7
- renderowanie planszy #6
Merged pull requests:
- delete unused class #114 (CrystalPL)
- rts-camera: code cleanup #113 (CrystalPL)
- gitignore: add vscode settings folder #108 (gucio321)
- hotfix: rtscamera: remove unnecessary debug.log #105 (gucio321)
- map: add piece of world's map #104 (gucio321)
- docs: add map of in-game-world #91 (gucio321)
- workflows: add workflow that automatically updates pr branches #70 (gucio321)
- codestyle changes #68 (gucio321)
- Game manager refactoring #56 (gucio321)
- sCHEMe: update manifest and package-lock #51 (gucio321)
- docs: fix broken images #48 (gucio321)
- remove vscode config file; add it to gitignore #45 (gucio321)
- Format all C# code #44 (gucio321)
- update .gitignore #43 (CrystalPL)
- readme: fix line spacing #42 (gucio321)
- update .gitignore #41 (CrystalPL)
- Master update #40 (gucio321)
- README: add discord widget #1 (gucio12)
* This Changelog was automatically generated by github_changelog_generator