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I’ve got a working demoable game written using the new JS sdk but currently everything is in a cloned version of the near-sdk-js repo since that’s where the builder.sh script is found. For new users that are using this sdk, are they forced to clone the near-sdk-js repo and use the builder.sh script there? or is there another way for users to start programming in JS such as just needing the actual shell script without cloning the whole repo? As a follow up, now that i’m finished with this prototype, I’d like to make it open source. If I wanted to push it to github, do I need to push it along with the entire forked near-sdk-js repo? |
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Replies: 2 comments 1 reply
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Answer from @volovyk-s: We are planning to publish js-sdk to npm. Ticket is already on the board. Maybe you will need some script anyway, not sure. |
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Now you need to |
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Now you need to
npm install near-sdk-js
and modify yourpackage.json
build
command to benear-sdk build
.Alternatevily, use this template.