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2+ <resource_file type =" PackedScene" subresource_count =" 5" version =" 1.0" version_name =" Godot Engine v1.0.stable.custom_build" >
3+ <ext_resource path =" res://textures/blue_square.png" type =" Texture" ></ext_resource >
4+ <ext_resource path =" res://textures/red_square.png" type =" Texture" ></ext_resource >
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14+ </resource >
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17+ <string > "names" </string >
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19+ <string > "world" </string >
20+ <string > "Node2D" </string >
21+ <string > "_import_path" </string >
22+ <string > "visibility/visible" </string >
23+ <string > "visibility/opacity" </string >
24+ <string > "visibility/self_opacity" </string >
25+ <string > "transform/pos" </string >
26+ <string > "transform/rot" </string >
27+ <string > "transform/scale" </string >
28+ <string > "z/z" </string >
29+ <string > "z/relative" </string >
30+ <string > "__meta__" </string >
31+ <string > "player" </string >
32+ <string > "RigidBody2D" </string >
33+ <string > "shape_count" </string >
34+ <string > "shapes/0/shape" </string >
35+ <string > "shapes/0/transform" </string >
36+ <string > "shapes/0/trigger" </string >
37+ <string > "layers" </string >
38+ <string > "mode" </string >
39+ <string > "mass" </string >
40+ <string > "friction" </string >
41+ <string > "bounce" </string >
42+ <string > "gravity_scale" </string >
43+ <string > "custom_integrator" </string >
44+ <string > "continuous_cd" </string >
45+ <string > "contacts_reported" </string >
46+ <string > "contact_monitor" </string >
47+ <string > "sleeping" </string >
48+ <string > "can_sleep" </string >
49+ <string > "velocity/linear" </string >
50+ <string > "velocity/angular" </string >
51+ <string > "damp_override/linear" </string >
52+ <string > "damp_override/angular" </string >
53+ <string > "player_sprite" </string >
54+ <string > "Sprite" </string >
55+ <string > "shader/use_parent" </string >
56+ <string > "texture" </string >
57+ <string > "centered" </string >
58+ <string > "offset" </string >
59+ <string > "flip_h" </string >
60+ <string > "flip_v" </string >
61+ <string > "vframes" </string >
62+ <string > "hframes" </string >
63+ <string > "frame" </string >
64+ <string > "modulate" </string >
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66+ <string > "region_rect" </string >
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69+ <string > "trigger" </string >
70+ <string > "ground" </string >
71+ <string > "StaticBody2D" </string >
72+ <string > "constant_linear_velocity" </string >
73+ <string > "constant_angular_velocity" </string >
74+ <string > "ground_texture" </string >
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78+ <string > "conn_count" </string >
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82+ <string > "variants" </string >
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84+ <node_path > "" </node_path >
85+ <bool > True </bool >
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92+ <string > "__editor_plugin_states__" </string >
93+ <dictionary shared =" false" >
94+ <string > "2D" </string >
95+ <dictionary shared =" false" >
96+ <string > "pixel_snap" </string >
97+ <bool > False </bool >
98+ <string > "zoom" </string >
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100+ <string > "use_snap" </string >
101+ <bool > False </bool >
102+ <string > "ofs" </string >
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109+ <string > "deflight_rot_y" </string >
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111+ <string > "zfar" </string >
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113+ <string > "fov" </string >
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115+ <string > "viewports" </string >
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118+ <string > "distance" </string >
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120+ <string > "x_rot" </string >
121+ <real > 0.3 </real >
122+ <string > "y_rot" </string >
123+ <real > 0.7 </real >
124+ <string > "listener" </string >
125+ <bool > True </bool >
126+ <string > "use_environment" </string >
127+ <bool > False </bool >
128+ <string > "use_orthogonal" </string >
129+ <bool > False </bool >
130+ <string > "pos" </string >
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134+ <string > "distance" </string >
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136+ <string > "x_rot" </string >
137+ <real > 0 </real >
138+ <string > "y_rot" </string >
139+ <real > 0 </real >
140+ <string > "listener" </string >
141+ <bool > False </bool >
142+ <string > "use_environment" </string >
143+ <bool > False </bool >
144+ <string > "use_orthogonal" </string >
145+ <bool > False </bool >
146+ <string > "pos" </string >
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150+ <string > "distance" </string >
151+ <real > 4 </real >
152+ <string > "x_rot" </string >
153+ <real > 0 </real >
154+ <string > "y_rot" </string >
155+ <real > 0 </real >
156+ <string > "listener" </string >
157+ <bool > False </bool >
158+ <string > "use_environment" </string >
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160+ <string > "use_orthogonal" </string >
161+ <bool > False </bool >
162+ <string > "pos" </string >
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165+ <dictionary shared =" false" >
166+ <string > "distance" </string >
167+ <real > 4 </real >
168+ <string > "x_rot" </string >
169+ <real > 0 </real >
170+ <string > "y_rot" </string >
171+ <real > 0 </real >
172+ <string > "listener" </string >
173+ <bool > False </bool >
174+ <string > "use_environment" </string >
175+ <bool > False </bool >
176+ <string > "use_orthogonal" </string >
177+ <bool > False </bool >
178+ <string > "pos" </string >
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182+ <string > "viewport_mode" </string >
183+ <int > 1 </int >
184+ <string > "default_light" </string >
185+ <bool > True </bool >
186+ <string > "ambient_light_color" </string >
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188+ <string > "show_grid" </string >
189+ <bool > True </bool >
190+ <string > "show_origin" </string >
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192+ <string > "znear" </string >
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194+ <string > "default_srgb" </string >
195+ <bool > False </bool >
196+ <string > "deflight_rot_x" </string >
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200+ <string > "__editor_run_settings__" </string >
201+ <dictionary shared =" false" >
202+ <string > "custom_args" </string >
203+ <string > "-l $scene" </string >
204+ <string > "run_mode" </string >
205+ <int > 0 </int >
206+ </dictionary >
207+ <string > "__editor_plugin_screen__" </string >
208+ <string > "2D" </string >
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242+ </resource_file >
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