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Readme for Ros2 Humble #53

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PranavShevkar opened this issue Mar 24, 2024 · 6 comments · Fixed by #65
Closed

Readme for Ros2 Humble #53

PranavShevkar opened this issue Mar 24, 2024 · 6 comments · Fixed by #65
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@PranavShevkar
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From the commits it appears that the ros2 version works but I'm still struggling to build it. It would be nice if someone updates the readme for the humble branch.

@Cakem1x
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Cakem1x commented May 16, 2024

Hi there, thanks for your interest!
We are in the process of migrating mesh navigation and related repositories to ROS2. We are almost there! mesh_tools should already work.
At the moment, however, a few dependencies of mesh_navigation have not yet been released for ROS2, so building it is not possible. We're working hard to change this asap, but it will take a bit longer until it's done.

@Cakem1x
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Cakem1x commented May 16, 2024

When it's ready, I'd be happy to add a few lines in the readme on how to get all deps and build mesh_navigation. Good idea!

@Cakem1x Cakem1x self-assigned this May 16, 2024
@PranavShevkar
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Thank you so much

@iliabaranov
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Might be a good idea to remove dependency on move base flex, and move to the more actively developed NAV2?

@Cakem1x
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Cakem1x commented Oct 28, 2024

Move base flex is now available for ROS 2 humble: https://github.com/naturerobots/move_base_flex/tree/humble
I created a PR for updating the readme with build instructions. Have a look!

@amock
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amock commented Oct 29, 2024

Might be a good idea to remove dependency on move base flex, and move to the more actively developed NAV2?

Our main focus during the migration was to keep the basic functionalities as the same as possible. That's why we migrated everything 1 to 1, including move base flex.

After this, we also thought about trying to integrate it into nav2. There the first step would be to find out whether the interfaces in the nav2 core are map-representation-agnostic. And if not, if nav2 is willing to change this.

Since this software is open-source, whoever is interested in this feature is free to develop it. And based on the thumb-ups I guess there are at least three people who are interested in this. So let me know, if you want to help.

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4 participants