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When we try and use bmesh after loading a LWO StarSphere Blender crashes, captured in this issue:
https://developer.blender.org/T75884
Work around in place, you cannot have single vertex faces and triangulated ngons in the same mesh for now, though that is a rare enough case.
The text was updated successfully, but these errors were encountered:
douglaskastle
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When we try and use bmesh after loading a LWO StarSphere Blender crashes, captured in this issue:
https://developer.blender.org/T75884
Work around in place, you cannot have single vertex faces and triangulated ngons in the same mesh for now, though that is a rare enough case.
The text was updated successfully, but these errors were encountered: