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Blender crashes when vertexs only faces are used #11

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douglaskastle opened this issue Apr 19, 2020 · 0 comments
Open

Blender crashes when vertexs only faces are used #11

douglaskastle opened this issue Apr 19, 2020 · 0 comments
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@douglaskastle
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When we try and use bmesh after loading a LWO StarSphere Blender crashes, captured in this issue:

https://developer.blender.org/T75884

Work around in place, you cannot have single vertex faces and triangulated ngons in the same mesh for now, though that is a rare enough case.

@douglaskastle douglaskastle added the bug Something isn't working label Apr 19, 2020
@douglaskastle douglaskastle self-assigned this Apr 19, 2020
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