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menu & sim crossing #26

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LeonaMorro opened this issue Feb 4, 2019 · 3 comments
Open

menu & sim crossing #26

LeonaMorro opened this issue Feb 4, 2019 · 3 comments

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@LeonaMorro
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LeonaMorro commented Feb 4, 2019

open the nPose menu
let the nPose object cross a sim border
click a menu button
-> no action and no remenu

I currently don't know if it is a LSL restriction or a nPose bug
tested with nPose V3.10
doesn't work with nPose V2 too, as reported by COCA

@LeonaMorro
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LeonaMorro commented Feb 4, 2019

@HowardBaxton
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I did some testing since this intrigued me. I set a nPose pad in one region, crossed the region line and clicked for menu. The menu was functional no matter which region I was standing in. I could cross multiple times and the menu worked just fine.
Next I wore the nPose pad as a hud and tried. This is when the menu dies on crossing.
Next I checked the listener in the dialog script to see if anything came back when dailog button was clicked. NOTHING came back after crossing the region.
Next I tried re-issuing the menu from the menu script on CHANGED_REGION. This worked just fine and fixed the problem. This could create issues with who to remenu for as we don't exactly who has a menu open currently.

Maybe this testing will help to find a suitable solution.

@LeonaMorro
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Thanks Howard, I can confirm all of this. I don't think that we will able to workaround this problem. As you said: Re-issuing the menu can't work because we don't know which user closed the menu manually.

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