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AvatarActions.cs
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AvatarActions.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace Maid
{
public class AvatarActions
{
public void avatarMove(int action)
{
switch (action)
{
case 0:
if (!MainWindow.actionList.GetRange(MainWindow.actionList.Count - 1, 1).Contains(action))
{
MainWindow.avatarState = "idle";
Console.WriteLine("IDLE");
}
break;
case 1:
if (!MainWindow.actionList.GetRange(MainWindow.actionList.Count - 2, 2).Contains(action))
{
MainWindow.avatarState = "runRight";
Console.WriteLine("RIGHT");
}
break;
case 2:
if (!MainWindow.actionList.GetRange(MainWindow.actionList.Count - 2, 2).Contains(action))
{
MainWindow.avatarState = "runLeft";
Console.WriteLine("LEFT");
}
break;
}
}
public void avatarTalk()
{
Console.WriteLine("LEFT");
}
public void avatarSearch()
{
}
public void avatarSleep()
{
}
}
}