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c10352095.lua
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c10352095.lua
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--幻惑の巻物
---@param c Card
function c10352095.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET)
e1:SetTarget(c10352095.target)
e1:SetOperation(c10352095.operation)
c:RegisterEffect(e1)
--ATTRIBUTE
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e2:SetCondition(c10352095.con)
e2:SetValue(c10352095.value)
c:RegisterEffect(e2)
e1:SetLabelObject(e2)
--Equip limit
local e4=Effect.CreateEffect(c)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_EQUIP_LIMIT)
e4:SetValue(1)
c:RegisterEffect(e4)
end
function c10352095.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATTRIBUTE)
local rc=Duel.AnnounceAttribute(tp,1,ATTRIBUTE_ALL&~g:GetFirst():GetAttribute())
e:GetLabelObject():SetLabel(rc)
e:GetHandler():SetHint(CHINT_ATTRIBUTE,rc)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c10352095.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,e:GetHandler(),tc)
end
end
function c10352095.con(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabel()>0
end
function c10352095.value(e,c)
return e:GetLabel()
end