forked from Fluorohydride/ygopro-scripts
-
Notifications
You must be signed in to change notification settings - Fork 6
/
c10158145.lua
106 lines (106 loc) · 3.96 KB
/
c10158145.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
--夢幻崩界イヴリース
---@param c Card
function c10158145.initial_effect(c)
--spsummon link
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(10158145,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetTarget(c10158145.sptg)
e1:SetOperation(c10158145.spop)
c:RegisterEffect(e1)
--splimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(1,0)
e2:SetTarget(c10158145.splimit)
c:RegisterEffect(e2)
--spsummon opp
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(10158145,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,10158145)
e3:SetCondition(c10158145.condition)
e3:SetTarget(c10158145.target)
e3:SetOperation(c10158145.operation)
c:RegisterEffect(e3)
--cant spsummon from main deck check
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(63060238)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(1,0)
c:RegisterEffect(e4)
end
function c10158145.get_zone(c,seq)
local zone=0
if seq<4 and c:IsLinkMarker(LINK_MARKER_LEFT) then zone=bit.replace(zone,0x1,seq+1) end
if seq>0 and seq<5 and c:IsLinkMarker(LINK_MARKER_RIGHT) then zone=bit.replace(zone,0x1,seq-1) end
return zone
end
function c10158145.spfilter(c,e,tp,seq)
local zone=c10158145.get_zone(c,seq)
return zone~=0 and c:IsType(TYPE_LINK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone)
end
function c10158145.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local seq=e:GetHandler():GetSequence()
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c10158145.spfilter(chkc,e,tp,seq) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c10158145.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp,seq) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c10158145.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp,seq)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c10158145.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and c:IsControler(tp) and tc:IsRelateToEffect(e) then
local zone=c10158145.get_zone(tc,c:GetSequence())
if zone~=0 and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP,zone) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_SET_ATTACK)
e3:SetValue(0)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e3)
end
Duel.SpecialSummonComplete()
end
end
function c10158145.splimit(e,c,sump,sumtype,sumpos,targetp)
return c:GetOriginalType()&TYPE_LINK~=TYPE_LINK
end
function c10158145.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) and e:GetHandler():IsPreviousControler(tp)
end
function c10158145.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE,1-tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c10158145.operation(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,1-tp,false,false,POS_FACEUP_DEFENSE)
end
end