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Problem on MorphOS platform #1
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Hello! Thanks for showing interest in this project. Unfortunately, this was one of my first programming projects, so I haven't included any debugging capabilities. Also, I don't run a computer that runs MorphOS so debugging by myself is difficult. It's interesting that this is happening not consistently, can you notice if there are specific instances when the issue occurs? Also, if you enter the options and change any setting, do you encounter any issues? |
Hello! Thanks for quicks answer! No problem i understand. My problem : the game quit sometimes when i valid Play button. MorphOS is more sensible with memory access, maybe it's a problem with renderer (destroy old textures or/and create new textures) ? All options work fine if the game is launched. Unfortunally i'm a newbie in C++/SDL2 and i can't help. |
This is the log if could help: src/game.cpp: In member function 'void Game::exit()': |
On MorphOS, sometimes, the game quit when i select Play button (not always). Possibility to fix that please? I don't found the problem...
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