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pm_button.h
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pm_button.h
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/*
* File : pm_button.h
* COPYRIGHT (C) 2012-2017, Shanghai Real-Thread Technology Co., Ltd
*
* Change Logs:
* Date Author Notes
* 2017-11-05 realthread the first version
*/
#pragma once
#include <pm_image.h>
#include <pm_widget.h>
#include <sigslot.h>
namespace Persimmon
{
class Button : public Widget
{
public:
Button(const char *text, Image *imgNor, Image *imgDown);
Button(Image *imgNor, Image *imgDown);
virtual ~Button();
void setId(int id);
int getId(void);
void setText(const char *text);
const char* getText(void);
void setNorImage(Image *imgNor);
Image* getNorImage(void);
void setDownImage(Image *imgDown);
Image* getDownImage(void);
void setShadowImage(Image *imgShadow);
Image* getShadowImage(void);
Signal<int> clicked;
virtual bool handleGestureEvent(struct rtgui_event_gesture *, const struct rtgui_gesture *);
virtual void render(struct rtgui_dc* dc, const Point &dcPoint = Point(),
const Rect &srcRect = Rect(),
RenderFlag flags = DrawNormal);
private:
int id;
char *text;
Image *imageNor, *imageDown, *imageShadow;
bool down;
};
}