diff --git a/Client/mods/deathmatch/logic/CClientGame.cpp b/Client/mods/deathmatch/logic/CClientGame.cpp index 4650703a9c..2b6c8f42ee 100644 --- a/Client/mods/deathmatch/logic/CClientGame.cpp +++ b/Client/mods/deathmatch/logic/CClientGame.cpp @@ -3646,6 +3646,9 @@ void CClientGame::StaticPostWorldProcessPedsAfterPreRenderHandler() void CClientGame::StaticPreFxRenderHandler() { + // RenderFadingInEntities is done at this point, so alpha entity list callbacks + // no longer reference CModelRenderer's queue elements. + g_pClientGame->GetModelRenderer()->NotifyFrameEnd(); g_pCore->OnPreFxRender(); }