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Synchronize water waves #2536

@lopezloo

Description

@lopezloo
Member

Is your feature request related to a problem? Please describe.
Water waves aren't synced between players.

Describe the solution you'd like
Synchronize water waves.

Additional context
Possibly could be done by synchronizing CWaterLevel::m_nWaterTimeOffset (0xC228A4) variable + patching water functions to be FPS independent.

Activity

Pirulax

Pirulax commented on Feb 5, 2022

@Pirulax
Contributor

Yeah that should work, although even then the water will get out of sync after some time (so periodical syncs are required).
I think.

self-assigned this
on Feb 5, 2022
removed their assignment
on Mar 9, 2023
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        @lopezloo@Pirulax@patrikjuvonen

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          Synchronize water waves · Issue #2536 · multitheftauto/mtasa-blue