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Right controller not working #22
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What headset/browser were you using? Also, what kind of controller issues were you having (button input, tracking, etc)? |
I was using a Rift. Cant remember exact wording but the right controller
was stuck on Point to Interact? So just a few blue dots coming out of the
front and not responding.
Hope that helps
Jacki Clark
…On Thu, 18 Feb 2021, 23:24 Daniel Adams, ***@***.***> wrote:
What headset/browser were you using? Also, what kind of controller issues
were you having (button input, tracking, etc)?
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Ahh okay, it sounds like this is the same issue affecting #18 and #19 then. Depending on how the palette is oriented the raycast doesn't reach it correctly, which I'm currently looking into the cause of. Did you try holding it up and angling it down towards you? I find that seems to be a fairly consistent position where it works. |
I tried pointing it in various directions with no success. The colours in
the Tiltbrush opening page were very pale too if that is of any significance
B/w
Jacki Clark
…On Fri, 19 Feb 2021, 08:01 Daniel Adams, ***@***.***> wrote:
Ahh okay, it sounds like this is the same issue affecting #18
<https://github.com/msub2/silk-brush/issues/18> and #19
<https://github.com/msub2/silk-brush/issues/19> then. Depending on how
the palette is oriented the raycast doesn't reach it correctly, which I'm
currently looking into the cause of. Did you try holding it up and angling
it down towards you? I find that seems to be a fairly consistent position
where it works.
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Interesting, I haven't heard of anyone not being able to get it working at all. I'll see if I can follow up with someone else that has a Rift. The color issue is also new to me; if you could somehow get a picture/record a short video, that'd be helpful. |
I will go back on it later today
…On Fri, Feb 19, 2021 at 8:14 AM Daniel Adams ***@***.***> wrote:
Interesting, I haven't heard of anyone not being able to get it working at
all. I'll see if I can follow up with someone else that has a Rift. The
color issue is also new to me; if you could somehow get a picture/record a
short video, that'd be helpful.
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I had three more goes. Twice it opened up with a pale Tiltbrush page,two
times the right hand controller stuck on Point to Interact, the left stuck
on New file? option. One attempt I actually got past that but right
controller was pointing towards me on its 'back' as if it was doing
backstroke swimming towards me if that makes sense?
…On Fri, Feb 19, 2021 at 8:01 AM Daniel Adams ***@***.***> wrote:
Ahh okay, it sounds like this is the same issue affecting #18
<https://github.com/msub2/silk-brush/issues/18> and #19
<https://github.com/msub2/silk-brush/issues/19> then. Depending on how
the palette is oriented the raycast doesn't reach it correctly, which I'm
currently looking into the cause of. Did you try holding it up and angling
it down towards you? I find that seems to be a fairly consistent position
where it works.
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My screen recorder wouldnt work with it sadly and what I was seeing in the
headset was not on my laptop screen.
…On Fri, Feb 19, 2021 at 8:14 AM Daniel Adams ***@***.***> wrote:
Interesting, I haven't heard of anyone not being able to get it working at
all. I'll see if I can follow up with someone else that has a Rift. The
color issue is also new to me; if you could somehow get a picture/record a
short video, that'd be helpful.
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Does this demo works properly on your computer? Also, to show the content of the VR on your screen, you can use Oculus Mirror: |
Will try tomorrow
Jacki Clark
…On Fri, 19 Feb 2021, 17:17 De-Panther, ***@***.***> wrote:
Does this demo works properly on your computer?
https://de-panther.github.io/unity-webxr-export/Build/
Also, to show the content of the VR on your screen, you can use Oculus
Mirror:
https://developer.oculus.com/documentation/native/pc/dg-compositor-mirror/
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I can access the demo, I see a desert scene and a table in front of me with
a shiny ball and 3 cubes. Ahead of me is the number 90. I can pick up the
ball and cubes and put them on the floor behind me
…On Fri, Feb 19, 2021 at 5:17 PM De-Panther ***@***.***> wrote:
Does this demo works properly on your computer?
https://de-panther.github.io/unity-webxr-export/Build/
Also, to show the content of the VR on your screen, you can use Oculus
Mirror:
https://developer.oculus.com/documentation/native/pc/dg-compositor-mirror/
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With both right and left controllers? |
yes and this time I seemed to be able to put the boxes off the front and
side of the table
…On Sat, Feb 20, 2021 at 10:47 AM De-Panther ***@***.***> wrote:
With both right and left controllers?
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In Oculus Quest 2 I can open Silk Brush, draw, adjust brush size and bring up the left-hand menu and cycle through the three pages but cannot activate or touch any of the buttons. So, I can't change tools, erase, save, etc. Normally, can you just touch buttons by moving the right controller in contact with the buttons or does it require you to click the right trigger or other button to "click." I tried all of the above, of course, but mostly I was scribbling over the left hand menu. |
@jones1618 You should just have to pull the trigger while the pointer is active over a menu item and it should activate the button, whatever it may be. I'm currently working on fixing the issue of the pointer not always being active when it should be but you should still be able to hit them regardless. |
I assume you mean right-trigger? So, point at menu item (touching it in 3-space) and then right-trigger should click it. Right? |
If you can see the pointer circle active on the menu item with the guidelines from the controller, then yes it should. If you're able to get a video clip of it acting otherwise, that would be helpful for my debugging. |
Yes
Jacki Clark
…On Wed, 3 Mar 2021, 21:20 Stephen Jones, ***@***.***> wrote:
@jones1618 <https://github.com/jones1618> You should just have to pull
the trigger while the pointer is active over a menu item and it should
activate the button, whatever it may be. I'm currently working on fixing
the issue of the pointer not always being active when it should be but you
should still be able to hit them regardless.
I assume you mean right-trigger? So, point at menu item (touching it in
3-space) and then right-trigger should click it. Right?
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OK, I got it to work by tilting my left hand so that the halo was nearly pointed at my face. In other words, the menus don't actiivate unless I'm looking down from the top of them, practically edge-on. It is an awkward angle and would probably be fatiguing for long sessions. However, most everything works and is quite feature rich and fun. Good job on making all this work. Some of the advanced menu actions crash the app (like polyhedra) but I'll report issues separately. |
I went into Silk Brush..seems quite pale? Couldn't get past first bit as right controller wasn't working ( but working fine in other applications including Tiltbrush)
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