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Not really specific to
you can toggle any filter with
in your input.conf will toggle hflip filter with x key.
Depending on the setup you can apply hflip in different ways. If you want to use hwdec, you can hflip after If you don't use hwdec, you can apply hflip before The most optimal thou would be to use glsl shader to flip the image, instead of doing this on cpu. Will work with any combination of filters. you could use something like https://github.com/natural-harmonia-gropius/hdr-toys/blob/41d1044e64e3ba06de966c09b72e23b76690cf4a/shaders/hdr-toys/utils/transform.glsl to achieve that. Or if you are using |
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I found out that we can't mirror flip when using RTX super resolution.
When I try to mirror flip the player it just says:
I guess the d3d11vpp filter takes over everything and won't let me use the flip filter.
I am just searching for a simple script that enables d3d11vpp filter by default but can use a key to toggle it.( I can then apply mirror flip and then reapply d3d11vpp afterwards.)
Any inputs is appreciated.
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