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With commit 2c275f0, I've first encountered a random corrupted size vs. prev_size in fastbins segfault on exit or scene switch.
This may or may not be related to handling of level's restart() functionality, but since it does not happen consistently - I call shenanigans and ask for help.
The text was updated successfully, but these errors were encountered:
With commit 2c275f0, I've first encountered a random
corrupted size vs. prev_size in fastbins
segfault on exit or scene switch.This may or may not be related to handling of level's restart() functionality, but since it does not happen consistently - I call shenanigans and ask for help.
The text was updated successfully, but these errors were encountered: