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The second program will take and display render-ready data from the first program (cli). This will likely be done in python or another language with decent graphical support. This program will have to be designed around available graphics APIs for the target system (ex. directx on windows, opengl on mac, etc.)
The text was updated successfully, but these errors were encountered:
@cryarr the renderer should expect an input of struct banter_data *, which contains the data locations and colors at those locations for rendering; as well as the number of data points associated. Here's a link to the data structure.
The second program will take and display render-ready data from the first program (cli). This will likely be done in python or another language with decent graphical support. This program will have to be designed around available graphics APIs for the target system (ex. directx on windows, opengl on mac, etc.)
The text was updated successfully, but these errors were encountered: