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Implement RENDERER #6

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montymxb opened this issue Nov 16, 2018 · 1 comment
Open

Implement RENDERER #6

montymxb opened this issue Nov 16, 2018 · 1 comment

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@montymxb
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The second program will take and display render-ready data from the first program (cli). This will likely be done in python or another language with decent graphical support. This program will have to be designed around available graphics APIs for the target system (ex. directx on windows, opengl on mac, etc.)

@montymxb montymxb added this to the Renderer v0.1.0 milestone Nov 16, 2018
@montymxb montymxb changed the title Implement Program 2 (RENDERER) Implement RENDERER Jun 27, 2019
@montymxb
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@cryarr the renderer should expect an input of struct banter_data *, which contains the data locations and colors at those locations for rendering; as well as the number of data points associated. Here's a link to the data structure.

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