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Editor.md

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Beatmap Editor

Creating new songs is the heart of the Hues experience. The inbuilt editor makes it a breeze! To get to it, either hit your e key or click the settings cog, then hit EDITOR.

Before you begin, you'll actually need a song to edit! You might be able to find good loops online, or you can make your own from a song you enjoy. The best way to make your own is using Audacity, detailed in the MP3 guide.

  1. Load your loop using the LOAD LOOP button. If everything went well, it should start playing.
  2. In the Title box, enter the Artist - Song Name combination, e.g. "Madeon - Finale" (without quotes)
  3. Enter a source into the Source box if you have it - if you share your loop, it's nice to give other people a link to a high quality original.

Now your loop is playing! Adjust time with the HALVE and DOUBLE buttons until the loop's beats match up with your beatmap. If you're happy with it, you can click the lock icon next to the beat count, and entered beats will override previous beats instead of adding to the total.

From here, you can edit the rhythm. Check the Beat Glossary on the INFO tab to see what characters you can use.

A good way to start is lining up the bass or snare hits before moving on to another instrument, rather than trying to do everything at once. If you find yourself needing more space for notes, you can always use DOUBLE.

Once you've made your loop, you can optionally add a Buildup and repeat the process to edit its map.

When you're finished, don't forget to copy or save the XML to save your work! You can then put your song into a respack and share it!

Banks

For more complicated mapping, you may want to start combining effects in new and exciting ways! For that, use Banks. Every map has at least one bank, and you can add as many as you want. The beatmap visualiser will look at each bank in sequence and apply all the effects it sees.

The most useful way to use banks is to change the way time based effects work. For example, a colour fade will fade until the next beat character. If you want to have a fade running at the same time as blurs, you can use Bank 1 to perform the fade, and Bank 2 to perform the blurs - the time calculations only take into account characters in the bank they start in.

Editing tips

  • Right click on the beatmap to seek to that position. Don't wait until the song repeats!
  • Use the buttons at the bottom left to slow the song down and make tricky sections easier to map.
  • Rewind to the start of the song or the start of the buildup with the arrows next to the Buildup and Rhythm labels.
  • If you need more room to edit a part, resize it with the handle in between the sections.
  • If your song isn't in 4/4 time, try changing the New line at beat setting so your bars line up.
  • Use the beat buttons at the bottom of the editor to input non-typeable characters like or ¤.

One last advanced tip - if your buildup is crazy different from your rhythm and is proving hard to map, click the chain icon on the left to unlink the 2 sections. Your song will no longer be compatible with the flash but the buildup and rhythm can have separate map lengths. Let your creativity go nuts!

This tutorial heavily based on the original.