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Answered by
shellljx
Sep 8, 2025
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I looked through the consumer_sdl2.c code, and it seems like it doesn’t support using mlt_image_opengl_texture. So, if I want to render directly from a texture, I probably need to implement a custom consumer_xxx.c? |
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shellljx
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I looked through the consumer_sdl2.c code, and it seems like it doesn’t support using mlt_image_opengl_texture. So, if I want to render directly from a texture, I probably need to implement a custom consumer_xxx.c?