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[Feature] Different distances for lock-on and lock-off #41

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Atulin opened this issue May 22, 2025 · 0 comments
Open

[Feature] Different distances for lock-on and lock-off #41

Atulin opened this issue May 22, 2025 · 0 comments

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@Atulin
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Atulin commented May 22, 2025

I would like my player to be able to lock-on the enemy from a reasonable distance, but that lock-on should be dropped only by either LOS loss or when the player gets really far away from the enemy. Currently, it seems that the lock-on minimal distance is both.

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