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CHANGELOG.md

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# Changelog
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## [Unreleased]
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## [1.4.0] - July 11, 2020
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### Added
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* Korean localization
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### Changed
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* Deafult material when launched is now grass rather than air.
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* Wedges now use Roblox's `FillWedge` function which allows for a full wedge shape rather than only converting the top part of the wedge.
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* Adjusted padding for cylinders so that large converted cylinders will be larger than expected.
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#### UI
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* Rewritten to use Roact.
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* Settings now has a proper toggle button reather than a checkbox.
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* Items in settings will now have a "Enabled" or "Disabled" text next to the toggle buttons.
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* Update notifier no longer uses a orange background
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### Fixed
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* Missing selected image when material is selected
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## [1.3.1] - August 24, 2019
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### Fixed
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* Cylinders using the wrong orientation when being converted.
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* All settings will now be saved and will use the same value when relaunching Studio.
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* Selection Box will now glow green or red depending if it is able to be converted the part selected or not.
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[Unreleased]: https://github.com/mkargus/PartToTerrain/compare/1.3.1...master
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[Unreleased]: https://github.com/mkargus/PartToTerrain/compare/1.4.0...master
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[1.4.0]: https://github.com/mkargus/PartToTerrain/compare/1.3.1...1.4.0
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[1.3.1]: https://github.com/mkargus/PartToTerrain/compare/1.3.0...1.3.1
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[1.3.0]: https://github.com/mkargus/PartToTerrain/compare/1.2.2...1.3.0
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[1.2.2]: https://github.com/mkargus/PartToTerrain/compare/1.2.1...1.2.2

src/Util/Constants.lua

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Constants.OUTLINE_COLOR_RED = Color3.fromRGB(229, 57, 53)
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Constants.IS_DEV_CHANNEL = false
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Constants.VERSION = '1.3.1'
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Constants.VERSION = '1.4.0'
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Constants.UPDATE_CHECKER_ID = 2673110695
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Constants.DEV_UPDATE_CHECKER_ID = 4685764627
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