- code study
- 1.1 hello world
- 1.2 postfix increment
- 1.3 summing non floating
- 1.4 comparing integers
- 1.5 slow loops
- 1.6 accessing private fields
- code challenges
- 1.1 fizzbuzz
- 1.2 foobarqix
- 1.3 pair of 2
- 1.4 pair of 3
- code study
- 2.1 initialization order
- 2.2 covariant return
- 2.3 class types
- 2.4 shadowing
- 2.5 default methods
- 2.6 multiple inheritance
- code challenges
- 2.1 two fighters
- 2.2 movie database
- 2.3 animal hierarchy
- code study
- 3.1 design patterns used in java apis
- code challenges
- 3.1 iterator
- 3.2 strategy
- 3.3 proxy
- 3.4 observer
- 3.5 template method
- 3.6 builder
- 3.7 decorations (hard)
- 3.8 drinking time (hard)
- code study
- 4.1 exceptions
- 4.2 multicatch
- 4.3 finally
- 4.4 try with resources
- 4.5 suppressed
- 4.6 try with resources and suppressed
- 4.7 stacktrace
- 4.8 character streams
- 4.9 buffered character streams
- 4.10 buffered binary streams
- 4.11 scanner
- code challenges
- 4.1 phonebook
- 4.2 secret message
- 4.3 anagram
- 4.4 number to lcd
- 4.5 occurence
- activity
- 5.1 generic sort
- code study
- 5.1 pecs
- 5.2 heap pollution
- 5.3 type errasure
- 5.4 gloves and socks
- code challenges
- 5.1 exchange desk
- 5.2 pairs
- 5.3 generic linked list
- 5.4 generic iterator
- 5.5 generic binary search
- activity
- 6.1 resizable array
- code study
- 6.1 checked list
- 6.2 remove in loop
- 6.3 fail fast iterator
- 6.4 fail safe iterator
- 6.5 list iterator
- 6.6 spliterator
- 6.7 collection interface
- 6.8 list interface
- 6.9 queue interface
- 6.10 deque interface
- 6.11 set interface
- 6.12 map interface
- 6.13 equals and hashcode
- 6.14 ordering
- 6.15 unmodifiable collection
- code challenges
- 6.1 leaders
- 6.2 pascal triangle
- 6.3 bell triangle
- 6.4 zig zag
- 6.5 merge sorted lists
- 6.6 matrix spiral
- 6.7 my hashtable
- 6.8 my arraylist
- 6.9 my set
- code study
- 7.1 contention
- 7.2 lack of coordination
- 7.3 good coordination
- 7.4 starvation
- 7.5 intrinsic locks
- 7.6 lock objects
- 7.7 deadlock
- 7.8 livelock
- 7.9 executors
- code challenges
- 7.1 rabbit race
- 7.2 bank transactions
- 7.3 rock paper scissors
- 7.4 dining philosopers (hard)
- acitvity
- 8.1 get highest score from a collection of objects
- code study
- 8.1 method contructor reference
- 8.2 closure
- 8.3 stream
- 8.4 list words
- 8.5 check range
- code challenges
- 8.1 consumer
- 8.2 predicate
- 8.3 lambda
- code study
- 9.1 create flux
- 9.2 create mono
- 9.3 java9 and reactor
- 9.4 lazy evaluation and immutability
- 9.5 reactor schedulers
- code challenge
- 9.1 flux
- 9.2 mono
- 9.3 operations
- 9.4 transformations
- 9.5 merges
- design patterns
- chess game