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I would like to be able to interact back and forth with a python script through my Unity game. I know there's Python for Unity, but that seems to just run a single Python script from start to finish.
I was wondering, is there a way to run a Python script in Unity and have information go back and forth between the script and Unity in real time so that it's interactive? A basic example would be to have a button in Unity that causes a change in the Python script every time it's clicked.
I wasn't sure how to label this request/question so I labeled it as a feature request. Please let me know if this is possible to do in Unity?
The text was updated successfully, but these errors were encountered:
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I would like to be able to interact back and forth with a python script through my Unity game. I know there's Python for Unity, but that seems to just run a single Python script from start to finish.
I was wondering, is there a way to run a Python script in Unity and have information go back and forth between the script and Unity in real time so that it's interactive? A basic example would be to have a button in Unity that causes a change in the Python script every time it's clicked.
I wasn't sure how to label this request/question so I labeled it as a feature request. Please let me know if this is possible to do in Unity?
The text was updated successfully, but these errors were encountered: