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2023/11/27 14:14 | Info | ShaderPlatformInterface: Executing '"G:\coding\3DEngine\o3de\build\windows\bin\profile\Builders\DirectXShaderCompiler\dxc.exe" -E PixelShader -T ps_6_2 -Zpr -spirv -fvk-use-dx-layout -DAZ_USE_SUBPASSINPUT -fvk-use-dx-position-w -Fo "G:\coding\3DEngine\o3de\AutomatedTesting\user\AssetProcessorTemp\JobTemp-cFFeSc\enhancedpbr_mainpipeline_forwardpass_enhancedlighting_vulkan.spirv.bin" -Fh "G:\coding\3DEngine\o3de\AutomatedTesting\user\AssetProcessorTemp\JobTemp-cFFeSc\enhancedpbr_mainpipeline_forwardpass_enhancedlighting_vulkan.spirv.txt" "G:\coding\3DEngine\o3de\AutomatedTesting\user\AssetProcessorTemp\JobTemp-cFFeSc\enhancedpbr_mainpipeline_forwardpass_enhancedlighting_vulkan.hlsl.prepend"' ... from AssetBuilder |
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